turbulence depends on the pointpositions of the underlying object. That's
why it changes.


On Wed, Sep 4, 2013 at 2:56 PM, Debdas Mohanty <[email protected]> wrote:

> Hello everyone,
>
> Hopefully this time someone reply my question..
>
> I created a simple animated sphere and added ICE turbulence (Animated Off)
> on modeling stag .
> its working  perfectly as expected ..
>
> Next I created a polygonizer on top of the same animated turbulized
> sphere. and added turbulence on it (Animated Off).
>
> Here i have problem... even though animated off inside the "Turbulize
> around value" node why the surface is animating.
>
> I could not find any solution to stop turbulence on it...
>
> If anyone has any solution please share..
>
> Regards
>
> Debadas Mohanty
>
>
> --
> Regards,
>
> Debdas Mohanty
> Fx Artist
>

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