turbulence depends on the pointpositions of the underlying object. That's why it changes.
On Wed, Sep 4, 2013 at 2:56 PM, Debdas Mohanty <[email protected]> wrote: > Hello everyone, > > Hopefully this time someone reply my question.. > > I created a simple animated sphere and added ICE turbulence (Animated Off) > on modeling stag . > its working perfectly as expected .. > > Next I created a polygonizer on top of the same animated turbulized > sphere. and added turbulence on it (Animated Off). > > Here i have problem... even though animated off inside the "Turbulize > around value" node why the surface is animating. > > I could not find any solution to stop turbulence on it... > > If anyone has any solution please share.. > > Regards > > Debadas Mohanty > > > -- > Regards, > > Debdas Mohanty > Fx Artist >

