I think it's an incorrect observation as the Node Editor (different than Hypershade and the Hypergraph) allows you to pull in a lot if not all of the nodes in the scene. Grab a polygon cube and plug it's Y value into this other shader type stuff. It's a node editor for the entire scene not just operators. Much more than ICE is now.

On September-11-13 12:23:46 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote:
Or is that an incorrect observation?

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