Good morning Ladies and Gentlemen,
I'm trying to get my custom ICE node on creation (like when drag and
dropping it in the ICETree). So I'm accessing the object from the
ICENodeContext.
Snippet code:
SICALLBACK MyNode_Init( ICENodeContext& in_ctxt )
{
ICENode node = in_ctxt.GetSource();
...
But the code crash in this scenario.
Any idea on how to make it works ?
Thanks,
Guillaume Laforge
--------------------------
To unsubscribe: mail [email protected] with subject
"unsubscribe" and reply to the confirmation email.