I've heard that candidates need to be good at Quake 3 too?

PS: B&C VIP Studio, here's a proper job ad, take note!


On 8 October 2013 19:08, Jeremie Passerin <[email protected]> wrote:

>
> Hey guys,
>
> I thought it might help if I post that here :
>
> *Blur Studio is looking for an experienced Rigger with knowledge of
> Softimage rigging tools including; joint and skeleton creation, skinning
> and weighting, IK setup, blend-shapes and deformers. Qualified candidates
> should have a solid understanding of anatomy and articulation of realistic
> humans and creatures. Experience with Python is strongly recommended. Basic
> modeling skills as well as a good understanding of polygonal mesh flow and
> traditional animation principles is a bonus. *
> *Please submit reel, resume and salary requirement to [email protected]*
> *
> *
> I'll be the one reviewing the applications and I'd like to add that I'll
> be paying attention to the quality of the deformations. Lot's of high
> quality production work to do. Knowledge of python/softimage sdk is
> definitely a plus (I could use help to develop tools here !)
> Also, I know it's sad but we might not be able to get a visa (No H1B left
> for this year), so we will probably consider American or people with a US
> work visa first. But you can still apply anyway.
>
> thanks,
> Jeremie
>
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