I've heard that candidates need to be good at Quake 3 too?
PS: B&C VIP Studio, here's a proper job ad, take note! On 8 October 2013 19:08, Jeremie Passerin <[email protected]> wrote: > > Hey guys, > > I thought it might help if I post that here : > > *Blur Studio is looking for an experienced Rigger with knowledge of > Softimage rigging tools including; joint and skeleton creation, skinning > and weighting, IK setup, blend-shapes and deformers. Qualified candidates > should have a solid understanding of anatomy and articulation of realistic > humans and creatures. Experience with Python is strongly recommended. Basic > modeling skills as well as a good understanding of polygonal mesh flow and > traditional animation principles is a bonus. * > *Please submit reel, resume and salary requirement to [email protected]* > * > * > I'll be the one reviewing the applications and I'd like to add that I'll > be paying attention to the quality of the deformations. Lot's of high > quality production work to do. Knowledge of python/softimage sdk is > definitely a plus (I could use help to develop tools here !) > Also, I know it's sad but we might not be able to get a visa (No H1B left > for this year), so we will probably consider American or people with a US > work visa first. But you can still apply anyway. > > thanks, > Jeremie > > -------------------------- > To unsubscribe: mail [email protected] with subject > "unsubscribe" and reply to the confirmation email. >
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