What? Steve hasn't gotten the Blur crowd into TF2? For shame!
-Tim

On 10/8/2013 1:01 PM, Christopher Crouzet wrote:
I've heard that candidates need to be good at Quake 3 too?


PS: B&C VIP Studio, here's a proper job ad, take note!


On 8 October 2013 19:08, Jeremie Passerin <[email protected] <mailto:[email protected]>> wrote:


    Hey guys,

    I thought it might help if I post that here :

    /Blur Studio is looking for an experienced Rigger with knowledge
    of Softimage rigging tools including; joint and skeleton creation,
    skinning and weighting, IK setup, blend-shapes and deformers.
    Qualified candidates should have a solid understanding of anatomy
    and articulation of realistic humans and creatures. Experience
    with Python is strongly recommended. Basic modeling skills as well
    as a good understanding of polygonal mesh flow and traditional
    animation principles is a bonus. /
    /Please submit reel, resume and salary requirement to
    *[email protected] <mailto:[email protected]>*/
    /
    /
    I'll be the one reviewing the applications and I'd like to add
    that I'll be paying attention to the quality of the deformations.
    Lot's of high quality production work to do. Knowledge of
    python/softimage sdk is definitely a plus (I could use help to
    develop tools here !)
    Also, I know it's sad but we might not be able to get a visa (No
    H1B left for this year), so we will probably consider American or
    people with a US work visa first. But you can still apply anyway.

    thanks,
    Jeremie

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