Technical issues cannot be put aside, that is part of my point.

Although we upgraded to 2013 SP1 earlier this year, 80% of our inventory is 
still in 7.5 format and many of those scenes and models contain references to 
old RTS2 realtime shaders which are no longer supported in the current versions 
- softimage crashes on load.  6 versions back of support is not far enough back 
for a project like I am currently working on.  We have assets that were last 
touched in XSI v3.5 or XSI v4.0 but haven't touched them largely because of the 
lack of migration path available.  The old SI Particle system was ripped out in 
v7.x, so any file that used those particles are kind of orphaned.  We either 
rebuild it from scratch or leave it as is and hope it lasts.  We haven't had 
the time/resources available to update those assets, so we're crossing our 
fingers really tight we don't have to touch them.

Value is defined by the customer, not the seller.  For us in particular, 
subscription provides no additional benefits than the older annual upgrade 
model, but costs more per our needs.

When I hear the word 'subscription', I think of magazine subscription where 
content is provided on a regular and continuing basis like a stream and it's 
the customer's prerogative to jump into the stream or bail out.  Applied to the 
case of software, I would intuitively expect builds and point releases provided 
on a regular intervals throughout the year.  A download manager would be able 
to 'diff' what you have with what's available and patch your install 
appropriately.  New builds should be available weekly or bi-weekly or monthly 
at worst case, and perhaps a point release every 8-10 weeks, with a major 
release once per year.  The current model of getting one release per year and 
maybe a service pack or two later does not qualify as a subscription in my 
book.  Service packs are "damn, we screwed up.  Here are the fixes to our 
mistakes and the things we didn't finish".  The fact I have to download a 
service pack should be viewed as an inconvenience to the customer and avoided 
at all costs, not the customer pining for relief saying, "thank god I can now 
get work done and go home at a decent hour".

Yes, as stated in earlier posts, the logic and business mindset has been 
conditioned to be topsy-turvy.



Matt




From: [email protected] 
[mailto:[email protected]] On Behalf Of Graham Bell
Sent: Wednesday, October 16, 2013 2:13 PM
To: [email protected]
Subject: Re: Autodesk´s Sales model

Point taken, but I would kinda dispute, your dispute :-)

Your technical issues aside for a moment, just purely from the financial point 
of view, it really does make more sense. Prior to this year, I think you could 
get away with dropping off subs for maybe a year or two, because the upgrade 
price (for 3 versions back) was only 50% of the price of a new seat. Some were 
prepared to swallow that cost. Now that has changed and all upgrades are 
currently 70%, it's a far bigger hit. The trick is to do your sums.

Of course it's peoples prerogative as to whether they want to be on 
Subscription, or feel it's worth it. But if you always want to be current, then 
being on Subs is a better option. Plus you get previous versions rights.

G

From: Matt Lind <[email protected]<mailto:[email protected]>>
Reply-To: 
"[email protected]<mailto:[email protected]>" 
<[email protected]<mailto:[email protected]>>
Date: Wed, 16 Oct 2013 17:35:52 +0000
To: "[email protected]<mailto:[email protected]>" 
<[email protected]<mailto:[email protected]>>
Subject: RE: Autodesk´s Sales model

I dispute it's better to stay on subscription.

Case in point being the fact we were stuck on Softimage 7.5 for nearly 5 years, 
not because we didn't want to upgrade, but because there were no releases 
without technical issues preventing our upgrade.  Being forced into 
subscription would be more expensive than the perpetual license model as we'd 
have to continue paying AD with no return to show for it.  Under the perpetual 
license model we wouldn't be obligated to pay anything.


Matt




From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Graham Bell
Sent: Wednesday, October 16, 2013 4:22 AM
To: [email protected]<mailto:[email protected]>
Subject: RE: Autodesk´s Sales model

Regarding the announcements made at the investor day, I posted this on another 
forum as part of an ongoing thread....

I think there's a lot of crossed wires here over  his news and just assuming 
that Autodesk are following Adobe literally to the letter. Yes, there are 
Suites and now we have rental options (you can still buy perpetual), but this 
news is really just about Autodesk discontinuing their upgrade model. As of Feb 
1st 2015 (still over a year away), users will be unable to upgrade old versions 
to the current version.

Regarding upgrades and what the term actually means, this is the ability to 
upgrade an Autodesk product from a previous version to the current version. So 
for example, someone has purchased a product and they may have stopped their 
subscription (if they bought it) for a period of time, and they then wish to 
upgrade to the most current version of their software.

Autodesk currently allow customer to upgrade their software to the current 
version, for a fee. Until this year, there were different upgrade pricing 
depending on how old the software version was, that someone wanted to upgrade 
from. Also, (if I recall) there was no limit to how old a version of software 
was, that someone wanted to upgrade.

As of this year, the upgrade policy was changed and basically simplified. Only 
the previous 6 versions will remain upgradeable. Owners of older software 
versions who wanted the current version would need to purchase entirely new 
licenses.

If you did have a version eligible for upgrading, a single pricing structure 
was put in place. User upgrading to the current version, would have to pay 70% 
of the new license price for an upgrade.

Essentially, the idea of staying on an old version of software and then just 
paying to upgrade to the current version when you thought it was necessary, 
becomes detrimental to actually just keeping on subscription. To keep up to 
date and have previous version usage, it actually makes more sense to remain on 
subscription.


G



From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Sebastien 
Sterling
Sent: 16 October 2013 00:06
To: [email protected]<mailto:[email protected]>
Subject: Re: Autodesk´s Sales model

is this it for maya ?

http://www.autodesk.com/products/autodesk-maya/buy

On 15 October 2013 23:48, Sergio Mucino 
<[email protected]<mailto:[email protected]>> wrote:
Autodesk is for some reason following Adobe's footsteps quite accurately. Adobe 
started selling suites... Adesk did. Adobe goes rental... Adesk follows. I 
really can't tell how positive or not the change will be, and what it will mean 
for the future of the tools... I guess we'll have to wait and see. The 
reactions to these decisions have been varied (some people are not happy at 
all, some are quite happy).

[cid:[email protected]]

On 15/10/2013 4:52 PM, Sven Constable wrote:
Of course I meant one third of the costs for every tool, not three. And I used 
"thirds" as a term incorrectly. It was lost in translation. Sorry about that.

sven

From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Sven Constable
Sent: Tuesday, October 15, 2013 10:33 PM
To: [email protected]<mailto:[email protected]>
Subject: RE: Autodesk´s Sales model

uhm, isn't he idea behind this model to cut any development costs by three 
thirds in particular and sell all three as one package for a higher price? And 
make it sound a good deal because costumers will get three tools instead of one 
even they don't need one or two of them? Maybe I do not comprehend here.
From: 
[email protected]<mailto:[email protected]>
 [mailto:[email protected]] On Behalf Of Daniel Brassard
Sent: Tuesday, October 15, 2013 9:16 PM
To: [email protected]<mailto:[email protected]>
Subject: Re: Autodesk´s Sales model

It is this article and the current Softimage cross-grade offer that make me 
decide to take the jump to the Ultimate Suite. I am glad I did, I can now test 
plugins and shaders on the three platforms and do other things as well. And 
enough money left for some nice plugins or apps too.

AD may have a smart thing going here, let's see what the future bring.

On Tue, Oct 15, 2013 at 2:12 PM, Alan Fregtman 
<[email protected]<mailto:[email protected]>> wrote:
Did you read the whole thing?

>From the article:
"The plan is to shift customers away from single product purchases toward 
suites, and to move from buying perpetual licenses to acquiring software on 
long-term subscription or short-term rental."


On Tue, Oct 15, 2013 at 1:56 PM, David Rivera 
<[email protected]<mailto:[email protected]>> wrote:
I came across this link:
http://gfxspeak.com/2013/10/02/autodesk-sales-strategy-includes-discontinuing-upgrade-purchases/

So what happened to the "rental" sales model?

David R.



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