Awesome!!!
On Thu, Oct 24, 2013 at 12:03 PM, Ed Manning <[email protected]> wrote: > Ooh, I have just the thing to stress-test that on. Awesome work, Mathias. > > > Hope it holds up with hundreds of strands with hundreds of segments... > > > On Wed, Oct 23, 2013 at 11:29 PM, David Barosin <[email protected]>wrote: > >> Honestly that's pretty phenomenal. No reason to downplay, it's not a >> trivial problem to solve. >> >> >> On Wed, Oct 23, 2013 at 10:56 PM, Mathias N <[email protected]> wrote: >> >>> A couple of years ago I decided I needed inter-colliding strands and >>> spent an ungodly amount of time trying to make it in ICE. >>> >>> As a result of not knowing anything back when I started working on it >>> the code is a complete mess, and fixing the more glaring issues would be a >>> significant undertaking. Thus, the project was abandoned long ago. >>> >>> A few weeks ago I got a message asking if I could share the unfinished >>> product, prompting me to dust it off and apply a few strategically placed >>> band-aids to at least get it functioning. >>> Consider it a lesson in bad design. >>> >>> What it can do: https://vimeo.com/groups/ice/videos/76018502 >>> Download (Addon and example scenes): >>> http://www.mayulive.com/StrandCollisionFramework.zip >>> Will likely require the VC++2012 redistributable: >>> http://www.microsoft.com/en-us/download/details.aspx?id=30679 >>> >>> More details on how broken it is in the si-community thread: >>> http://www.si-community.com/community/viewtopic.php?f=4&t=4486 >>> >>> Any bugs that do not result in Softimage crashing are features. >>> >> >> > -- Edy Susanto Lim TD http://sawamura.neorack.com

