Awesome!!!

On Thu, Oct 24, 2013 at 12:03 PM, Ed Manning <[email protected]> wrote:

> Ooh, I have just the thing to stress-test that on.  Awesome work, Mathias.
>
>
> Hope it holds up with hundreds of strands with hundreds of segments...
>
>
> On Wed, Oct 23, 2013 at 11:29 PM, David Barosin <[email protected]>wrote:
>
>> Honestly that's pretty phenomenal.  No reason to downplay, it's not a
>> trivial problem to solve.
>>
>>
>> On Wed, Oct 23, 2013 at 10:56 PM, Mathias N <[email protected]> wrote:
>>
>>> A couple of years ago I decided I needed inter-colliding strands and
>>> spent an ungodly amount of time trying to make it in ICE.
>>>
>>> As a result of not knowing anything back when I started working on it
>>> the code is a complete mess, and fixing the more glaring issues would be a
>>> significant undertaking. Thus, the project was abandoned long ago.
>>>
>>> A few weeks ago I got a message asking if I could share the unfinished
>>> product, prompting me to dust it off and apply a few strategically placed
>>> band-aids to at least get it functioning.
>>> Consider it a lesson in bad design.
>>>
>>> What it can do: https://vimeo.com/groups/ice/videos/76018502
>>> Download (Addon and example scenes):
>>> http://www.mayulive.com/StrandCollisionFramework.zip
>>> Will likely require the VC++2012 redistributable:
>>> http://www.microsoft.com/en-us/download/details.aspx?id=30679
>>>
>>> More details on how broken it is in the si-community thread:
>>> http://www.si-community.com/community/viewtopic.php?f=4&t=4486
>>>
>>> Any bugs that do not result in Softimage crashing are features.
>>>
>>
>>
>


-- 
Edy Susanto Lim
TD
http://sawamura.neorack.com

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