cool stuff!
On 10/24/2013 11:40 AM, Amaan Akram wrote:
Very very nice!
On 24 Oct 2013 09:39, "Vincent Langer" <m...@vincentlanger.com
<mailto:m...@vincentlanger.com>> wrote:
FANTASTIC!!!
2013/10/24 Edy Susanto Lim <edysusant...@gmail.com
<mailto:edysusant...@gmail.com>>
Awesome!!!
On Thu, Oct 24, 2013 at 12:03 PM, Ed Manning
<etmth...@gmail.com <mailto:etmth...@gmail.com>> wrote:
Ooh, I have just the thing to stress-test that on.
Awesome work, Mathias.
Hope it holds up with hundreds of strands with hundreds of
segments...
On Wed, Oct 23, 2013 at 11:29 PM, David Barosin
<dbaro...@gmail.com <mailto:dbaro...@gmail.com>> wrote:
Honestly that's pretty phenomenal. No reason to
downplay, it's not a trivial problem to solve.
On Wed, Oct 23, 2013 at 10:56 PM, Mathias N
<mdawn...@gmail.com <mailto:mdawn...@gmail.com>> wrote:
A couple of years ago I decided I needed
inter-colliding strands and spent an ungodly
amount of time trying to make it in ICE.
As a result of not knowing anything back when I
started working on it the code is a complete mess,
and fixing the more glaring issues would be a
significant undertaking. Thus, the project was
abandoned long ago.
A few weeks ago I got a message asking if I could
share the unfinished product, prompting me to dust
it off and apply a few strategically placed
band-aids to at least get it functioning.
Consider it a lesson in bad design.
What it can do:
https://vimeo.com/groups/ice/videos/76018502
Download (Addon and example scenes):
http://www.mayulive.com/StrandCollisionFramework.zip
Will likely require the VC++2012 redistributable:
http://www.microsoft.com/en-us/download/details.aspx?id=30679
More details on how broken it is in the
si-community thread:
http://www.si-community.com/community/viewtopic.php?f=4&t=4486
Any bugs that do not result in Softimage crashing
are features.
--
Edy Susanto Lim
TD
http://sawamura.neorack.com
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