|
I'm kinda puzzled by this. I have a Get Data node fetching the
.kine.local.pos data from a certain object. The funny thing is that
if I take this object and turn on ANY of its position limits
(.kine.local), the ICE node loses the reference! (It goes into error
stating that the attribute reference cannot be resolved). Removing
the limits does not fix it... I have to manually refresh the node
(by changing the referenced property, and setting it back to the one
I need). Is there a reason why setting position limits on an object
(I have to yet test with rotations) will make a Get Data node
referencing said position go bonkers? Curious... --
![]() |
- Kinematic limits killing ICE reference? Sergio Mucino
- Re: Kinematic limits killing ICE reference? Ahmidou.xsi
- Re: Kinematic limits killing ICE reference? Sergio Mucino
- Re: Kinematic limits killing ICE reference? Ahmidou Lyazidi
- Re: Kinematic limits killing ICE referenc... Sergio Mucino


