Hey Sergio, which version are you using, I can't repro in 2014.

Cheers
-A

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Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos
http://www.cappuccino-films.com


2013/11/9 Sergio Mucino <[email protected]>

>  Okay. It's a bug then. Thanks!
>
>
> On 07/11/2013 5:44 PM, Ahmidou.xsi wrote:
>
> There are a few cases where this is happening. It used to fo the same thing 
> when a camera was used in an ice tree and you undo the cam manipulation, but 
> they fixed it a few version ago. The only thing you can do is report it
>
>
>  Le 8 nov. 2013 à 08:51, Sergio Mucino <[email protected]> 
> <[email protected]> a écrit :
>
> I'm kinda puzzled by this. I have a Get Data node fetching the 
> .kine.local.pos data from a certain object. The funny thing is that if I take 
> this object and turn on ANY of its position limits (.kine.local), the ICE 
> node loses the reference! (It goes into error stating that the attribute 
> reference cannot be resolved). Removing the limits does not fix it... I have 
> to manually refresh the node (by changing the referenced property, and 
> setting it back to the one I need). Is there a reason why setting position 
> limits on an object (I have to yet test with rotations) will make a Get Data 
> node     referencing said position go bonkers? Curious...
> --
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>
>
>

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