There are a few cases where this is happening. It used to fo the same thing when a camera was used in an ice tree and you undo the cam manipulation, but they fixed it a few version ago. The only thing you can do is report it
> Le 8 nov. 2013 à 08:51, Sergio Mucino <[email protected]> a écrit : > > I'm kinda puzzled by this. I have a Get Data node fetching the > .kine.local.pos data from a certain object. The funny thing is that if I take > this object and turn on ANY of its position limits (.kine.local), the ICE > node loses the reference! (It goes into error stating that the attribute > reference cannot be resolved). Removing the limits does not fix it... I have > to manually refresh the node (by changing the referenced property, and > setting it back to the one I need). Is there a reason why setting position > limits on an object (I have to yet test with rotations) will make a Get Data > node referencing said position go bonkers? Curious... > -- > <Sergio Mucino_Signature_email.gif>

