There are a few cases where this is happening. It used to fo the same thing 
when a camera was used in an ice tree and you undo the cam manipulation, but 
they fixed it a few version ago. The only thing you can do is report it

> Le 8 nov. 2013 à 08:51, Sergio Mucino <[email protected]> a écrit :
> 
> I'm kinda puzzled by this. I have a Get Data node fetching the 
> .kine.local.pos data from a certain object. The funny thing is that if I take 
> this object and turn on ANY of its position limits (.kine.local), the ICE 
> node loses the reference! (It goes into error stating that the attribute 
> reference cannot be resolved). Removing the limits does not fix it... I have 
> to manually refresh the node (by changing the referenced property, and 
> setting it back to the one I need). Is there a reason why setting position 
> limits on an object (I have to yet test with rotations) will make a Get Data 
> node     referencing said position go bonkers? Curious...
> -- 
> <Sergio Mucino_Signature_email.gif>

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