Thanks guys...will probably check out point cache.  I had a bunch of
characters that all came through just fine with a simple enveloped
rig...was just hoping to keep it all the same.  No bigee.

Kris


On Mon, Nov 11, 2013 at 5:23 PM, Steven Caron <car...@gmail.com> wrote:

> what is wrong with .pc2? lots of options there... native support, kai
> wolter's operator, and alok's ICE wrapped version.
>
>
> On Mon, Nov 11, 2013 at 2:07 PM, Emilio Hernandez <emi...@e-roja.com>wrote:
>
>> You can try baking the simulation in MAX and export it to Softimage using
>> Alembic.  I tried once to export a simulation from MAX to Softimage using
>> FBX but didn't come through.  Other would be to export an OBJ sequence and
>> bring it back to Softimage.  There is an OBJ sequence import plugin reader
>> for Softimage at http://rray.de/xsi/  from Thiago Costa.
>>
>> Search it as OBJ Sequencer  Download the backup.  The Area is not
>> working.
>>
>>
>>

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