Thanks guys...will probably check out point cache. I had a bunch of characters that all came through just fine with a simple enveloped rig...was just hoping to keep it all the same. No bigee.
Kris On Mon, Nov 11, 2013 at 5:23 PM, Steven Caron <car...@gmail.com> wrote: > what is wrong with .pc2? lots of options there... native support, kai > wolter's operator, and alok's ICE wrapped version. > > > On Mon, Nov 11, 2013 at 2:07 PM, Emilio Hernandez <emi...@e-roja.com>wrote: > >> You can try baking the simulation in MAX and export it to Softimage using >> Alembic. I tried once to export a simulation from MAX to Softimage using >> FBX but didn't come through. Other would be to export an OBJ sequence and >> bring it back to Softimage. There is an OBJ sequence import plugin reader >> for Softimage at http://rray.de/xsi/ from Thiago Costa. >> >> Search it as OBJ Sequencer Download the backup. The Area is not >> working. >> >> >>