inspect the source weight property page, top right, folder icon, save
preset...
inspect the target weight property page, load preset...


On Fri, Nov 22, 2013 at 1:31 PM, Sergio Mucino <[email protected]>wrote:

>  Another "n00b" question... how do I go about copying a weight map between
> objects? I have two meshes that are exactly, the same, just under different
> models. I've painted a weight map on one that I'm using to modulate the
> effect of a deformer. Now I need the other mesh to deform identically. I
> though I'd be able to just copy/paste the weight map, but that seems to not
> work. Ctrl-dragging the weight map does copy the weight map node, but it
> does not bring with it the two sub-operators that are needed for it to work
> (a weightmapop, and weightpainter). I've tried to copy/paste and
> drag-n-drop these, but Soft won't have it. Any ideas? (I can't use the ICE
> approach because my target mesh has some ICE trees and operators at the
> modeling level already, so I wouldn't be able to freeze the ICE tree used
> to copy the map afterwards).
> Thanks for any help!
>

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