inspect the source weight property page, top right, folder icon, save preset... inspect the target weight property page, load preset...
On Fri, Nov 22, 2013 at 1:31 PM, Sergio Mucino <[email protected]>wrote: > Another "n00b" question... how do I go about copying a weight map between > objects? I have two meshes that are exactly, the same, just under different > models. I've painted a weight map on one that I'm using to modulate the > effect of a deformer. Now I need the other mesh to deform identically. I > though I'd be able to just copy/paste the weight map, but that seems to not > work. Ctrl-dragging the weight map does copy the weight map node, but it > does not bring with it the two sub-operators that are needed for it to work > (a weightmapop, and weightpainter). I've tried to copy/paste and > drag-n-drop these, but Soft won't have it. Any ideas? (I can't use the ICE > approach because my target mesh has some ICE trees and operators at the > modeling level already, so I wouldn't be able to freeze the ICE tree used > to copy the map afterwards). > Thanks for any help! >
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