*those who use Softimage, and those who have never tried*

Soooo true :)
It is really impossible to anyone that actually put any effort in SI to try
it out longer then 5 minutes and to see him after that going back to that
other dinosaur.. I mean really as you mentioned how anyone can do anything
in Maya :)
But if you don't know for better... ;)

On the other hand put your self in shoes of someone just starting to learn
and wanna break into industry. Visit couple forums, see thousands of post
and activity in Maya, Max, Cinema4d even forums and really small numbers in
SI...
THey can only judge how SI is small and not used. They don;t know why just
that there are no users.. they based decisions on that.
It really seems a bit harder to get new fresh people start learning SI, and
also hard to get old horses to try something new as well :)
So where to hit hehe
Well I know where.. I'm lucky enough to mange studio here right now and
pushing SI all the way and with good contacts in some private schools here
there are talks of new animation courses, and guess what software will I
push :)
So getting bunch of edu licences for SI for one, then making bunch of my
own SI ready artists... that is the way I guess :)
Offer them job, offer them how and where to learn and you have yourself new
SI army ;)

Let's be serious it is hard in any other way to get people to go to SI..
they see all things done say nice and keep hitting their had with problems
in Maya :)
 As one example, I'm not gonna name studio or details, but I saw them
trying to figure out in Maya something for 2 weeks, that is done in 15
minutes inside SI.
Finally I as SI guy found solution inside Maya for their problem which also
kinda shows mentality behind Maya users... Keep hitting wall with
head until it breaks,, head or wall :)
Sorry don;t wanna be too judgmental but you have to see that there is
certain mentality behind choice of software :)
Don;t let me start about Max guys they ar breed for them self hahaha
Kidding, no need to go "we and them" way but there is something behind it ;)



On Mon, Jan 6, 2014 at 10:21 AM, Stefan Kubicek <[email protected]>wrote:

>  Is it just my biased point of view that all studios that closed or filed
> for bancruptcy last year were Maya based?
> It could of course be that there are more Maya based studios closing than
> Softimage based ones simply because there are more Maya based studios, but
> I still smell a pattern there.
>
> I always felt that the number of  users on Softimage is directly related
> to marketing efforts. I remember Alias/Wavefront doing a remarkable job in
> the early days of Maya in this regard. I never saw anything like that
> happening for Softimage at any time of it's existence.
> Ultimately, there are only two types of 3D artists: those who use
> Softimage, and those who have never tried. -> Get more prople to seriously
> try it.
>
>
>
>
>
>
> *So guys, I spent a weekend working with Maya…HOW THE F@CK THIS PROGRAM IS
> USED IN PRODUCTION?????????*
>
>
> This is the same question I always ask myself after using Maya when
> required...  and Maya being the "Industry Standard" makes you understand so
> many things about the industry standards...
>
>
>
>
> 2014/1/6 Szabolcs Matefy <[email protected]>
>
>> So guys, I spent a weekend working with Maya…HOW THE F@CK THIS PROGRAM
>> IS USED IN PRODUCTION?????????
>>
>>
>>
>> Ok, I can use Maya, I have a quite solid background working with Maya,
>> but seriously guys…It’s so overcomplicated, and brainkilling…In Softimage
>> almost everything is just fine (OK, we need development), but in Maya, the
>> easiest task takes quite long compared to SI…Finally I found myself fixing
>> UVs, Unfolding, etc. in Softimage…Anyway, I need some samples in Maya, so I
>> take a big breath, and continue working with Maya…But seriously, Softimage
>> is way better in many point of view. It has no artisan, has no PaintFX, but
>> for example rendering is way faster (with MR), shading setup is way faster,
>> modeling is lot faster, and so on. So I really don’t understand, how come
>> that Softimage is not acknowledged at all. I swear guys, that I’ll spread
>> the Word of Softimage
>>
>>
>>
>>
>>
>> Cheers
>>
>>
>>
>> Szabolcs
>>
>>
>>
>> *From:* [email protected] [mailto:
>> [email protected]] *On Behalf Of *Henry Katz
>> *Sent:* Sunday, January 05, 2014 8:18 PM
>> *To:* [email protected]
>> *Subject:* Re: rumor, Soft dead within the next year
>>
>>
>>
>> Good thing I asked.
>>
>> On 01/04/2014 05:40 PM, Stephen Blair wrote:
>>
>> Softimage doesn't support Python 3.x
>>
>>
>>
>>
>>
>> On Sat, Jan 4, 2014 at 3:26 PM, Henry Katz <[email protected]> wrote:
>>
>> Steve,
>>
>> No issues with python 3.3 as well, before I bruise my knuckles on the
>> bleeding edge?
>>
>> Cheers,
>> Henry
>> On 01/03/2014 02:47 AM, Steven Caron wrote:
>>
>> really?
>>
>>
>>
>> install pyqt
>>
>> set softimage to use system python, uncheck...
>> file>preferences>scripting>use python installed with softimage
>>
>> run the example scripts pyqtforsoftimage plugin provides. or just 'import
>> PyQt4'
>>
>>
>>
>> s
>>
>>
>>
>> On Thu, Jan 2, 2014 at 10:27 PM, Angus Davidson <
>> [email protected]> wrote:
>>
>> A non nonsense guide to installing pYQT would be great. So many great
>> tools are never used because people cant get past trying to get the install
>> to work.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>
>
>
>
> --
> -------------------------------------------
> Stefan Kubicek
> -------------------------------------------
> keyvis digital imagery
> Alfred Feierfeilstraße 3
> A-2380 Perchtoldsdorf bei Wien
> Phone: +43/699/12614231
> www.keyvis.at [email protected]
> -- This email and its attachments are --
> --confidential and for the recipient only--
>

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