No apologies needed Jeremie! You and Miquel and everyone releasing tools like this deserve medals. Maybe just a silver now though ;)
On 28 January 2014 22:00, Jeremie Passerin <[email protected]> wrote: > If it's the solver not being properly evaluated, that won't be fixed in > Miquel's version. Afaik he didn't do any change on the solvers. > > That might be coming from the optimization of the solver that's trying to > be evaluated only when needed. :( > Sorry about that > > > On 28 January 2014 13:52, Matt Morris <[email protected]> wrote: > >> Ok, so with a bit more investigation the problem can be fixed by unhiding >> the leg_L0_0_jnt. This has a scripted op undeneath it setting a number >> of things related to the leg bend, and I can only guess that the op is not >> being evaluated on certain frames, causing the twisting. >> >> My fix for now is to make it visible yet unselectable, and shrink the >> shadow scale down so its not confusing to animators. >> >> This is using gear 1.1.0, will test gear mc tomorrow and if it repros, >> maybe dig out miquel's email for a bug report ;) >> >> >> >> -- >> www.matinai.com >> > > -- www.matinai.com

