No apologies needed Jeremie! You and Miquel and everyone releasing  tools
like this deserve medals. Maybe just a silver now though ;)




On 28 January 2014 22:00, Jeremie Passerin <[email protected]> wrote:

> If it's the solver not being properly evaluated, that won't be fixed in
> Miquel's version. Afaik he didn't do any change on the solvers.
>
> That might be coming from the optimization of the solver that's trying to
> be evaluated only when needed. :(
> Sorry about that
>
>
> On 28 January 2014 13:52, Matt Morris <[email protected]> wrote:
>
>> Ok, so with a bit more investigation the problem can be fixed by unhiding
>> the leg_L0_0_jnt. This has a scripted op undeneath it setting a number
>> of things related to the leg bend, and I can only guess that the op is not
>> being evaluated on certain frames, causing the twisting.
>>
>> My fix for now is to make it visible yet unselectable, and shrink the
>> shadow scale down so its not confusing to animators.
>>
>> This is using gear 1.1.0, will test gear mc tomorrow and if it repros,
>> maybe dig out miquel's email for a bug report ;)
>>
>>
>>
>> --
>> www.matinai.com
>>
>
>


-- 
www.matinai.com

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