he he ;-)

On 28 January 2014 14:51, Matt Morris <[email protected]> wrote:

> No apologies needed Jeremie! You and Miquel and everyone releasing  tools
> like this deserve medals. Maybe just a silver now though ;)
>
>
>
>
> On 28 January 2014 22:00, Jeremie Passerin <[email protected]> wrote:
>
>> If it's the solver not being properly evaluated, that won't be fixed in
>> Miquel's version. Afaik he didn't do any change on the solvers.
>>
>> That might be coming from the optimization of the solver that's trying to
>> be evaluated only when needed. :(
>> Sorry about that
>>
>>
>> On 28 January 2014 13:52, Matt Morris <[email protected]> wrote:
>>
>>> Ok, so with a bit more investigation the problem can be fixed by
>>> unhiding the leg_L0_0_jnt. This has a scripted op undeneath it setting
>>> a number of things related to the leg bend, and I can only guess that the
>>> op is not being evaluated on certain frames, causing the twisting.
>>>
>>> My fix for now is to make it visible yet unselectable, and shrink the
>>> shadow scale down so its not confusing to animators.
>>>
>>> This is using gear 1.1.0, will test gear mc tomorrow and if it repros,
>>> maybe dig out miquel's email for a bug report ;)
>>>
>>>
>>>
>>> --
>>> www.matinai.com
>>>
>>
>>
>
>
> --
> www.matinai.com
>

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