he he ;-)
On 28 January 2014 14:51, Matt Morris <[email protected]> wrote: > No apologies needed Jeremie! You and Miquel and everyone releasing tools > like this deserve medals. Maybe just a silver now though ;) > > > > > On 28 January 2014 22:00, Jeremie Passerin <[email protected]> wrote: > >> If it's the solver not being properly evaluated, that won't be fixed in >> Miquel's version. Afaik he didn't do any change on the solvers. >> >> That might be coming from the optimization of the solver that's trying to >> be evaluated only when needed. :( >> Sorry about that >> >> >> On 28 January 2014 13:52, Matt Morris <[email protected]> wrote: >> >>> Ok, so with a bit more investigation the problem can be fixed by >>> unhiding the leg_L0_0_jnt. This has a scripted op undeneath it setting >>> a number of things related to the leg bend, and I can only guess that the >>> op is not being evaluated on certain frames, causing the twisting. >>> >>> My fix for now is to make it visible yet unselectable, and shrink the >>> shadow scale down so its not confusing to animators. >>> >>> This is using gear 1.1.0, will test gear mc tomorrow and if it repros, >>> maybe dig out miquel's email for a bug report ;) >>> >>> >>> >>> -- >>> www.matinai.com >>> >> >> > > > -- > www.matinai.com >

