Milan Vasek's Scatter Tools are my best friend when it comes to this sort of stuff. https://vimeo.com/36612233 He has created some pretty astounding imagery with them also http://www.milanvasek.com/?p=355
More advanced stuff that uses libraries of assets would have been used by the folks at Whiskytree, Steve Caron might be able to elaborate. But if you combine Scatter tools with Arnold instancing you pretty much have the best solution out of the box in my opinion. Cheers, Nick From: [email protected] [mailto:[email protected]] On Behalf Of Enrique Caballero Sent: Saturday, 1 February 2014 3:50 PM To: [email protected] Subject: Set Dressing Tool Ideas Hey everyone, I was hoping to pick your brains. I am currently doing some research on how to simplify, and make cheaper our set dressing process over at this small shop that I work at. In the old days, when we did small simple shows, set dressing wasn't very difficult for us as there were limited amounts of props and environment pieces. We would just import referenced models and place them by hand/ But now that we do full forests and large amounts of rocks and plant life, we need to upgrade our techniques. As our original techniques are no longer sufficient. I am looking at how ICE can help us with the initial set dressing. Maybe by painting weight maps we can spawn different types of mushrooms and trees etc. I am currently experimenting with Dart Throw, and it looks very promising. Thanks Julian! Although I need to figure out how to get it to switch between different geo types, IE. Trees, mushrooms, etc. Currently I can only get it to spawn one geo type at a time. I was wondering if anyone had any ideas about how we could simplify this stuff, as I said before, currently I am looking at Dart throw and ABScatter to see if they can help us out, but I am open minded. Has anyone tried Vue Studio or anything similar that they can recommend? best, Enrique

