Thanks Nick and Jordi, I will check out scatter tools now. Jordi I agree completely with what you say, and at One Animation I usually only get about 1 to 2 weeks to develop anything. So I am very willing to try an out of box solution.
I started playing with Vue Extreme today, it seems pretty powerful, but wow its not enjoyable at all to use, I will keep experimenting with it until i understand it better. I will also try world builder now thanks to your recommendation. -E On Sat, Feb 1, 2014 at 10:55 PM, Jordi Bares <[email protected]> wrote: > Very impressive tools.. :-) Sill amazed by what people produce with ICE > > Jordi Bares > [email protected] > > On 1 Feb 2014, at 11:58, Nick Angus <[email protected]> wrote: > > Milan Vasek's Scatter Tools are my best friend when it comes to this sort > of stuff. https://vimeo.com/36612233 > He has created some pretty astounding imagery with them also > http://www.milanvasek.com/?p=355 > > More advanced stuff that uses libraries of assets would have been used by > the folks at Whiskytree, Steve Caron might be able to elaborate. > But if you combine Scatter tools with Arnold instancing you pretty much > have the best solution out of the box in my opinion. > > Cheers, Nick > > *From:* [email protected] [mailto:softimage- > [email protected]] *On Behalf Of *Enrique Caballero > *Sent:* Saturday, 1 February 2014 3:50 PM > *To:* [email protected] > *Subject:* Set Dressing Tool Ideas > > Hey everyone, > I was hoping to pick your brains. > > > I am currently doing some research on how to simplify, and make cheaper > our set dressing process over at this small shop that I work at. > > In the old days, when we did small simple shows, set dressing wasn't very > difficult for us as there were limited amounts of props and environment > pieces. We would just import referenced models and place them by hand/ > > But now that we do full forests and large amounts of rocks and plant life, > we need to upgrade our techniques. As our original techniques are no longer > sufficient. > > > > I am looking at how ICE can help us with the initial set dressing. Maybe > by painting weight maps we can spawn different types of mushrooms and trees > etc. > > > I am currently experimenting with Dart Throw, and it looks very promising. > Thanks Julian! > > Although I need to figure out how to get it to switch between different > geo types, IE. Trees, mushrooms, etc. Currently I can only get it to spawn > one geo type at a time. > > I was wondering if anyone had any ideas about how we could simplify this > stuff, as I said before, currently I am looking at Dart throw and > ABScatter to see if they can help us out, but I am open minded. Has anyone > tried Vue Studio or anything similar that they can recommend? > > best, > Enrique > > >

