If one has to decide between Bifrost or Houdini now - they must be pretty
dumb to go with Bifrost. Who knows when that will be terminated? ; )
I hope most of the 3rd party developers will start to looking into FE and
Houdini.


On 4 March 2014 20:19, Francisco Criado <[email protected]> wrote:

> Hi Lawrence, i used flame for almost 3 years, and have to agree with you
> that is an excelent tool, but i was refering to the market in general, with
> nuke on the market rules changed, and autodesk didn't do anything about it?
> Combustion? dead
> Toxic? no thanks
> Flame? 140.000 dollars, yes i know it comes with the hardware, but if i
> have to make a new compositing department for a movie i wont spend that
> money foe each compositor, and you can say flare, but there are no users on
> market.
> So...autodesk bad decisions.
>
>
> On Tuesday, March 4, 2014, Lawrence Nimrichter <[email protected]>
> wrote:
>
>> Flame is doing quite well and is considered high end compositing. The new
>> versions have garnered lots of excitement from the flame artists around
>> here.
>>
>>
>> On Mar 4, 2014, at 1:03 PM, Francisco Criado <[email protected]>
>> wrote:
>>
>> Its funny to see Autodesk failing over and over again, they dissapeared
>> from the high end compositing scenario having great tools,  and now this.
>> I' m adquiring products from now on with The Foundry family, they just
>> have one product for each area of post, and keep it simple.
>> F.
>>
>>
>> On Tuesday, March 4, 2014, Chris Covelli <[email protected]>
>> wrote:
>>
>> Sorry if this question was answered already, but does Autodesk plan on
>> implementing any of Softimage's features into Maya and Max?
>>
>> Chris Covelli
>> http://www.polygonpusherinc.com/
>> http://exocortex.com/products/species
>> TurboSquid 
>> Models<http://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher>
>>
>>
>> On Tue, Mar 4, 2014 at 9:51 AM, Marc-Andre Carbonneau <
>> [email protected]> wrote:
>>
>> I would of expected Luc-Eric to come here and tell us how he and his team
>> are making things better in Maya and that he's putting his XSI experience
>> to good use
>>
>> for Softimage users.
>>
>>
>>
>>
>>
>> *From:* [email protected] [mailto:
>> [email protected]] *On Behalf Of *Jens Lindgren
>> *Sent:* 4 mars 2014 12:21
>> *To:* [email protected]
>> *Subject:* Re: Softimage 2015 Last Release Announcement
>>
>>
>>
>> My thought exactly!
>>
>>
>>
>> *Please note that the right to use the Softimage license will terminate
>> at the end of the transition period if you are still on Subscription. You
>> will be transitioned to the latest release of either 3ds Max or Maya
>> depending on your initial choice. If you want to continue to use your
>> Softimage license after Feb 1, 2016 you should not renew your Subscription
>> contract for a period beyond that date. You will be able to continue to use
>> Softimage but will forfeit any future updates to either 3ds Max or Maya. *
>>
>>
>>
>> So we can't use Softimage after Feb 1, 2016 and still be on some Autodesk
>> Subscription. This make the choice pretty easy to not be an Autodesk
>> customer anymore. What the hell are they thinking?!?
>>
>>
>>
>> /Jens
>>
>>
>>
>> On Tue, Mar 4, 2014 at 6:15 PM, Matt Morris <[email protected]> wrote:
>>
>> So if we decide to transition over to maya, in feb 2016 we will have no
>> access to past projects? The only way that we can continue to work with
>> older data is to end our subscription?
>>
>>
>>
>>
>>
>> On 4 March 2014 17:13, olivier jeannel <[email protected]> wrote:
>>
>> ...
>>
>>
>>
>>
>>
>>


-- 
-- 
Juhani Karlsson
3D Artist/TD

Talvi Digital Oy
Pursimiehenkatu 29-31 b 2krs.
00150 Helsinki
+358 443443088
[email protected]
www.vimeo.com/talvi

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