If one has to decide between Bifrost or Houdini now - they must be pretty dumb to go with Bifrost. Who knows when that will be terminated? ; ) I hope most of the 3rd party developers will start to looking into FE and Houdini.
On 4 March 2014 20:19, Francisco Criado <[email protected]> wrote: > Hi Lawrence, i used flame for almost 3 years, and have to agree with you > that is an excelent tool, but i was refering to the market in general, with > nuke on the market rules changed, and autodesk didn't do anything about it? > Combustion? dead > Toxic? no thanks > Flame? 140.000 dollars, yes i know it comes with the hardware, but if i > have to make a new compositing department for a movie i wont spend that > money foe each compositor, and you can say flare, but there are no users on > market. > So...autodesk bad decisions. > > > On Tuesday, March 4, 2014, Lawrence Nimrichter <[email protected]> > wrote: > >> Flame is doing quite well and is considered high end compositing. The new >> versions have garnered lots of excitement from the flame artists around >> here. >> >> >> On Mar 4, 2014, at 1:03 PM, Francisco Criado <[email protected]> >> wrote: >> >> Its funny to see Autodesk failing over and over again, they dissapeared >> from the high end compositing scenario having great tools, and now this. >> I' m adquiring products from now on with The Foundry family, they just >> have one product for each area of post, and keep it simple. >> F. >> >> >> On Tuesday, March 4, 2014, Chris Covelli <[email protected]> >> wrote: >> >> Sorry if this question was answered already, but does Autodesk plan on >> implementing any of Softimage's features into Maya and Max? >> >> Chris Covelli >> http://www.polygonpusherinc.com/ >> http://exocortex.com/products/species >> TurboSquid >> Models<http://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher> >> >> >> On Tue, Mar 4, 2014 at 9:51 AM, Marc-Andre Carbonneau < >> [email protected]> wrote: >> >> I would of expected Luc-Eric to come here and tell us how he and his team >> are making things better in Maya and that he's putting his XSI experience >> to good use >> >> for Softimage users. >> >> >> >> >> >> *From:* [email protected] [mailto: >> [email protected]] *On Behalf Of *Jens Lindgren >> *Sent:* 4 mars 2014 12:21 >> *To:* [email protected] >> *Subject:* Re: Softimage 2015 Last Release Announcement >> >> >> >> My thought exactly! >> >> >> >> *Please note that the right to use the Softimage license will terminate >> at the end of the transition period if you are still on Subscription. You >> will be transitioned to the latest release of either 3ds Max or Maya >> depending on your initial choice. If you want to continue to use your >> Softimage license after Feb 1, 2016 you should not renew your Subscription >> contract for a period beyond that date. You will be able to continue to use >> Softimage but will forfeit any future updates to either 3ds Max or Maya. * >> >> >> >> So we can't use Softimage after Feb 1, 2016 and still be on some Autodesk >> Subscription. This make the choice pretty easy to not be an Autodesk >> customer anymore. What the hell are they thinking?!? >> >> >> >> /Jens >> >> >> >> On Tue, Mar 4, 2014 at 6:15 PM, Matt Morris <[email protected]> wrote: >> >> So if we decide to transition over to maya, in feb 2016 we will have no >> access to past projects? The only way that we can continue to work with >> older data is to end our subscription? >> >> >> >> >> >> On 4 March 2014 17:13, olivier jeannel <[email protected]> wrote: >> >> ... >> >> >> >> >> >> -- -- Juhani Karlsson 3D Artist/TD Talvi Digital Oy Pursimiehenkatu 29-31 b 2krs. 00150 Helsinki +358 443443088 [email protected] www.vimeo.com/talvi

