Amen
Sent from my iPhone > On Mar 4, 2014, at 12:29 PM, Rob Wuijster <[email protected]> wrote: > > If they're at it, have them rip out the hideous > Renderlayers/Passes/Contribution Maps mess, and implement something that > works like in Softimage... > > \/-------------\/----------------\/ > On 4-3-2014 19:10, Maurice Patel wrote: >> Hi Chris, >> Yes, a team has been created in R&D to look at exactly this. Many of the >> Softimage team are working on areas such as animation and modeling these >> products and the ICE workflow is influencing the design of new workflows >> like Bifrost. >> Maurice >> >> Maurice Patel >> Autodesk : Tél: 514 954-7134 >> >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Chris Covelli >> Sent: Tuesday, March 04, 2014 12:55 PM >> To: [email protected] >> Subject: Re: Softimage 2015 Last Release Announcement >> >> Sorry if this question was answered already, but does Autodesk plan on >> implementing any of Softimage's features into Maya and Max? >> >> Chris Covelli >> http://www.polygonpusherinc.com/ >> http://exocortex.com/products/species >> TurboSquid >> Models<http://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher> >> >> On Tue, Mar 4, 2014 at 9:51 AM, Marc-Andre Carbonneau >> <[email protected]<mailto:[email protected]>> >> wrote: >> I would of expected Luc-Eric to come here and tell us how he and his team >> are making things better in Maya and that he's putting his XSI experience to >> good use >> for Softimage users. >> >> >> From: >> [email protected]<mailto:[email protected]> >> >> [mailto:[email protected]<mailto:[email protected]>] >> On Behalf Of Jens Lindgren >> Sent: 4 mars 2014 12:21 >> To: [email protected]<mailto:[email protected]> >> Subject: Re: Softimage 2015 Last Release Announcement >> >> My thought exactly! >> >> Please note that the right to use the Softimage license will terminate at >> the end of the transition period if you are still on Subscription. You will >> be transitioned to the latest release of either 3ds Max or Maya depending on >> your initial choice. If you want to continue to use your Softimage license >> after Feb 1, 2016 you should not renew your Subscription contract for a >> period beyond that date. You will be able to continue to use Softimage but >> will forfeit any future updates to either 3ds Max or Maya. >> >> So we can't use Softimage after Feb 1, 2016 and still be on some Autodesk >> Subscription. This make the choice pretty easy to not be an Autodesk >> customer anymore. What the hell are they thinking?!? >> >> /Jens >> >> On Tue, Mar 4, 2014 at 6:15 PM, Matt Morris >> <[email protected]<mailto:[email protected]>> wrote: >> So if we decide to transition over to maya, in feb 2016 we will have no >> access to past projects? The only way that we can continue to work with >> older data is to end our subscription? >> >> >> On 4 March 2014 17:13, olivier jeannel >> <[email protected]<mailto:[email protected]>> wrote: >> ... >> >> >> >> -- >> www.matinai.com<http://www.matinai.com> >> >> >> >> -- >> Jens Lindgren >> -------------------------- >> Lead Technical Director >> Magoo 3D Studios<http://www.magoo3dstudios.com/> >> >> >> >> ----- >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2014.0.4335 / Virus Database: 3705/7151 - Release Date: 03/04/14 >

