Amen

Sent from my iPhone

> On Mar 4, 2014, at 12:29 PM, Rob Wuijster <[email protected]> wrote:
> 
> If they're at it, have them rip out the hideous 
> Renderlayers/Passes/Contribution Maps mess, and implement something that 
> works like in Softimage...
> 
> \/-------------\/----------------\/
> On 4-3-2014 19:10, Maurice Patel wrote:
>> Hi Chris,
>> Yes, a team has been created in R&D to look at exactly this.  Many of the 
>> Softimage team are working on areas such as animation and modeling these 
>> products and the ICE workflow is influencing the design of new workflows 
>> like Bifrost.
>> Maurice
>> 
>> Maurice Patel
>> Autodesk : Tél:  514 954-7134
>> 
>> From: [email protected] 
>> [mailto:[email protected]] On Behalf Of Chris Covelli
>> Sent: Tuesday, March 04, 2014 12:55 PM
>> To: [email protected]
>> Subject: Re: Softimage 2015 Last Release Announcement
>> 
>> Sorry if this question was answered already, but does Autodesk plan on 
>> implementing any of Softimage's features into Maya and Max?
>> 
>> Chris Covelli
>> http://www.polygonpusherinc.com/
>> http://exocortex.com/products/species
>> TurboSquid 
>> Models<http://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher>
>> 
>> On Tue, Mar 4, 2014 at 9:51 AM, Marc-Andre Carbonneau 
>> <[email protected]<mailto:[email protected]>>
>>  wrote:
>> I would of expected Luc-Eric to come here and tell us how he and his team 
>> are making things better in Maya and that he's putting his XSI experience to 
>> good use
>> for Softimage users.
>> 
>> 
>> From: 
>> [email protected]<mailto:[email protected]>
>>  
>> [mailto:[email protected]<mailto:[email protected]>]
>>  On Behalf Of Jens Lindgren
>> Sent: 4 mars 2014 12:21
>> To: [email protected]<mailto:[email protected]>
>> Subject: Re: Softimage 2015 Last Release Announcement
>> 
>> My thought exactly!
>> 
>> Please note that the right to use the Softimage license will terminate at 
>> the end of the transition period if you are still on Subscription. You will 
>> be transitioned to the latest release of either 3ds Max or Maya depending on 
>> your initial choice. If you want to continue to use your Softimage license 
>> after Feb 1, 2016 you should not renew your Subscription contract for a 
>> period beyond that date. You will be able to continue to use Softimage but 
>> will forfeit any future updates to either 3ds Max or Maya.
>> 
>> So we can't use Softimage after Feb 1, 2016 and still be on some Autodesk 
>> Subscription. This make the choice pretty easy to not be an Autodesk 
>> customer anymore. What the hell are they thinking?!?
>> 
>> /Jens
>> 
>> On Tue, Mar 4, 2014 at 6:15 PM, Matt Morris 
>> <[email protected]<mailto:[email protected]>> wrote:
>> So if we decide to transition over to maya, in feb 2016 we will have no 
>> access to past projects? The only way that we can continue to work with 
>> older data is to end our subscription?
>> 
>> 
>> On 4 March 2014 17:13, olivier jeannel 
>> <[email protected]<mailto:[email protected]>> wrote:
>> ...
>> 
>> 
>> 
>> --
>> www.matinai.com<http://www.matinai.com>
>> 
>> 
>> 
>> --
>> Jens Lindgren
>> --------------------------
>> Lead Technical Director
>> Magoo 3D Studios<http://www.magoo3dstudios.com/>
>> 
>> 
>> 
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> 

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