Yeah, it works fine on Windows. I had it up and running in a small Windows
studio, in no time at all. Getting it to work with Royal Render too was
quite easy. Writing your own ROP node (kind of like a render submission
script) with Python is too easy. Also, quite nice to set things up per
project or shot with environment variables. The only annoying thing as
mentioned in another thread, is the absolute need for a bunch of batch
licenses, especially since Houdini has such a cache oriented workflow.

Ciaran


On Thu, Mar 6, 2014 at 10:01 AM, Andreas Bystrom
<[email protected]>wrote:

> interesting, from what I remember, years ago houdini used to run on
> windows like softimage runs on linux - badly.
>
> it does sound like things have changed a lot in recent years, perhaps it's
> time to give it another try...
>
>

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