Yeah, it works fine on Windows. I had it up and running in a small Windows studio, in no time at all. Getting it to work with Royal Render too was quite easy. Writing your own ROP node (kind of like a render submission script) with Python is too easy. Also, quite nice to set things up per project or shot with environment variables. The only annoying thing as mentioned in another thread, is the absolute need for a bunch of batch licenses, especially since Houdini has such a cache oriented workflow.
Ciaran On Thu, Mar 6, 2014 at 10:01 AM, Andreas Bystrom <[email protected]>wrote: > interesting, from what I remember, years ago houdini used to run on > windows like softimage runs on linux - badly. > > it does sound like things have changed a lot in recent years, perhaps it's > time to give it another try... > >

