I think all parties points are valid and *really* non-contradictory
(nobody "right" or "wrong" mostly depending on each's situation)

For me (personally), if photoshop "officially" got retired (analogy not used lightly)
it would absolutely remain my tool of choice,
knowing there wouldn't be anything like it by a mile apart for a while, when cranking stuff out.
(making abstraction of my own personal preference when considering things)

While remaining confident that it would be a matter of time before something came-up.

Autodesk officially declaring it as "dead", to me does not make it more or less "dead" than it's been since October 23rd 2008.


On 03/06/14 7:12, Chris Marshall wrote:
Is there anything out there at all like ICE? I'm not a coder, but understand the concepts as I used to code a long time ago, which is what made ICE a great tool for someone like me.


On 6 March 2014 11:29, Eric Thivierge <[email protected] <mailto:[email protected]>> wrote:

    ICE compounds get ported by converting them to scripts / nodes in
    the other applications. Those who have built them should have the
    chops to get it done since at its core, it is just math and logic.

    I'm 100% behind Raf here. Unless you're working at a studio where
    you need to continue to dev Softimage plugins in order to get
    current or up coming jobs out the door it doesn't make sense to
    continue to build plugins for Softimage only. Even in its prime,
    the 3rd party tools market for Softimage is minimal.

    If you can dev for multiple platforms at the same time that's
    going to be helpful as well. Mootz and his early test with Fabric
    is, in my opinion, the correct direction. Support your plugins for
    Softimage but diversify to others are the same time.

    For those who are replying and don't know how to script, I don't
    believe Raf's comments were for you. Its for those who are
    developers and TD's. It's a valid point that for these people to
    make a living, they need to transition faster than most. We
    already saw another thread where someone lost a dev job because
    they announced the end of Softimage. This is just the beginning.

    Fabric is one of the only options I see as a viable platform to
    continue with. Splice works in Softimage and Maya currently with
    Houdini and I believe Max coming within the year. This hybrid
    approach allows you to keep your work relevant while having a
    comfortable transition using Softimage during that time until
    you're fully comfortable in say Maya.

    I know it's not artistic friendly yet, but the only way to ensure
    that is to get more developers on board to push it there asap.

    Raf, myself, and many others have been hard core fans of Softimage
    for years. It's not like we're are giving up on a solution that is
    in its prime. It's on its last leg with a drop dead date of April
    2016.




--

Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk <http://www.mintmotion.co.uk>


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