Thank you Jordi, much appreciated.
F.


On Monday, March 10, 2014, Jordi Bares <[email protected]> wrote:

> If you have been following sorry for the repeat, a little reminder I have
> been working hard to put these guides to help transition those of you that
> are interested in going to Houdini
>
>
> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=143212#143212
>
> enjoy
>
> Jordi Bares
> [email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>
>
> On 9 Mar 2014, at 12:15, Raffaele Fragapane 
> <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>>
> wrote:
>
> I think the point was that it generally runs well on windows these days,
> something that hasn't always been the case for some builds in the past.
> On 9 Mar 2014 23:12, "Nuno Conceicao" 
> <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>>
> wrote:
>
>> Last time I heard, they still use Maya for rigging and animation and use
>> point cache to transfer data to houdini.
>>
>>
>> On Fri, Mar 7, 2014 at 2:57 AM, Martin Contel 
>> <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>
>> > wrote:
>>
>>> Axis Animation is one of the largest Houdini houses, and they run
>>> everything on Windows.
>>>
>>> --
>>> Martin Contel
>>> Square Enix (Visual Works)
>>>
>>>
>>
>

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