Thank you Jordi, much appreciated. F.
On Monday, March 10, 2014, Jordi Bares <[email protected]> wrote: > If you have been following sorry for the repeat, a little reminder I have > been working hard to put these guides to help transition those of you that > are interested in going to Houdini > > > http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=143212#143212 > > enjoy > > Jordi Bares > [email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');> > > On 9 Mar 2014, at 12:15, Raffaele Fragapane > <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>> > wrote: > > I think the point was that it generally runs well on windows these days, > something that hasn't always been the case for some builds in the past. > On 9 Mar 2014 23:12, "Nuno Conceicao" > <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');>> > wrote: > >> Last time I heard, they still use Maya for rigging and animation and use >> point cache to transfer data to houdini. >> >> >> On Fri, Mar 7, 2014 at 2:57 AM, Martin Contel >> <[email protected]<javascript:_e(%7B%7D,'cvml','[email protected]');> >> > wrote: >> >>> Axis Animation is one of the largest Houdini houses, and they run >>> everything on Windows. >>> >>> -- >>> Martin Contel >>> Square Enix (Visual Works) >>> >>> >> >

