Great to know… make sure you look at the help files, they are very good and there are tons of example scenes.
My suggestion is to start in the non-FX areas, that will give you a very good point of view to then dive there. Jordi Bares [email protected] On 10 Mar 2014, at 10:52, Orlando Esponda <[email protected]> wrote: > Thanks Jordi. > > I've been playing with the apprentice version the whole weekend and honestly, > I thought it would be much harder to learn the main concepts. That said, I > think the tough part is to learn how to work in an efficent and procedural > way. I mean, it's way different than the other apps, so one must to learn how > to think different. Lots of variables and advanced concepts to learn, as well > as a large expressions toolset, but I'm really enjoying the experience so far. > > And finally, having an apprentice version is just great. I can play with > (visrtually) all of the features and try to learn it. If after some months I > think it's worth buying it, I will, but if not, no harm was done. It's simply > great to have an unlimited demo for as long as I want, no just a 30 days rush > to learn a complex app. > > Orlando. > > > On Mon, Mar 10, 2014 at 3:52 AM, Francisco Criado <[email protected]> > wrote: > Thank you Jordi, much appreciated.F. > > > > On Monday, March 10, 2014, Jordi Bares <[email protected]> wrote: > If you have been following sorry for the repeat, a little reminder I have > been working hard to put these guides to help transition those of you that > are interested in going to Houdini > > http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=143212#143212 > > enjoy > > Jordi Bares > [email protected] > > On 9 Mar 2014, at 12:15, Raffaele Fragapane <[email protected]> > wrote: > >> I think the point was that it generally runs well on windows these days, >> something that hasn't always been the case for some builds in the past. >> >> On 9 Mar 2014 23:12, "Nuno Conceicao" <[email protected]> wrote: >> Last time I heard, they still use Maya for rigging and animation and use >> point cache to transfer data to houdini. >> >> >> On Fri, Mar 7, 2014 at 2:57 AM, Martin Contel <[email protected]> wrote: >> Axis Animation is one of the largest Houdini houses, and they run everything >> on Windows. >> >> -- >> Martin Contel >> Square Enix (Visual Works) >> >> > >

