Thank you for listening Chris!

I am sure Greg wouldn't mind me adding to this, so here is a short list of
3rd party devs you could reach out to:

- Eric Mootz, Mootzoid.com - [email protected]

- Helge Mathee or Paul Doyle, Fabric Engine - [email protected]

- Holger Scönberger, Binary Alchemy - [email protected]

- Ben Houston, Exocortex -    info@exocortex <mailto:[email protected]>

- Marcos Fajardo, Solid Angle - [email protected]

- Redshift -  [email protected] <mailto:[email protected]>

- Leonard Koch -   -  [email protected]

There are more, which others will likely mention, but these are the major
ones that come to mind.


Morten Bartholdy
VFX Supervisor
Gimmickvfx.com


Den 11. marts 2014 kl. 10:19 skrev Chris Vienneau
<[email protected]>:

> Hi Greg,
>
>
>
> Do you have any more info on what you mean by long standing low level
requests and can you list the top 10 third parties you would like me to
reach out to follow up with? Or is there anyone on the list who is a third
party developer that can elaborate? For the SDK it is a really tough battle
as it was just not part of the core of the original development but I can
get a definitive answer.
>
>
>
> cv/
>
>
>
> ________________________________
> From: [email protected]
[[email protected]] on behalf of Mário Domingos
[[email protected]]
> Sent: Tuesday, March 11, 2014 5:03 AM
> To: [email protected]
> Subject: Re: A more graceful retirement - my counter offer
>
> Greg, can I post your letter on Facebook?
> —
> Sent from Mailbox<https://www.dropbox.com/mailbox> for iPhone
>
>
>
> On Tue, Mar 11, 2014 at 2:49 AM, Greg Punchatz
<[email protected]<mailto:[email protected]>> wrote:
>
> Hello Autodesk,
>
> My name is Greg Punchatz , Senior Creative Director at Janimation. I have
a proposal, or call it a counter offer on the proper way to retire
Softimage.
>
> First off, if you don't know who I am, I feel like I have been part of
the Softimage team since the beginning of Sumatra testing. I spent
countless hours creating content on my own time and letting Softimage use
my personal work as the sample scenes that make up a good deal of the
Softimage library. Because of this relationship I have many, many very dear
friends from all eras of Softimage. From the very top to the bottom of
Softimage, I was always welcomed as one of the family.
>
> Our company, Janimation, was instrumental in helping promote XSI from its
earliest days from being its first customer demo at the XSI launch party.
To its final days giving Avid and Autodesk permission to use our work for
promoting Softimage launches. We did this because we truly believe it is
the best software on the planet for what we do.... and that's commercial
work. Softimage is lighter on its feet out of the box for the kind of work
the post production world is doing today in commercials. I don't know a
single CG supervisor that knows each package equally that would rather take
a commercial through a single package other than XSI.
>
>
> That being said, I believe Autodesk needs to be working on a completely
new 3d software package. I would hope that is the plan. I also understand
that if you are working towards moving us all to one package, Softimage by
market share alone is the logical one to first retire as it creates the
least income.
>
> So if it's time has truly come (even though I believe it is the most
complete out-of-the-box 3-D solution you provide currently) I think there
is a more elegant... let's say, a kinder gentler way for Softimage to be
put into retirement. You can continue to benefit from our subscription
support while we have enough time to move our existing pipeline to somthing
else.
>
> Please consider keepinng the current small development team you already
have for FOUR more years.
>
> With a single focus on these three things: opening up the SDK,
>
> working with 3rd party folk,
>
> and fixing long outstanding low-level requests.
>
> It's nothing but a win-win situation, you still get our money, and we get
to evalute Maya along the way. It's going to take a lot more than two years
for a lot of us to be able to make a tranistion completely.
>
> I'm not sure if Autodesk realizes this, but while the team in Singapore
was not making giant leaps technologically, they were on their way to
leaving Softimage in a much better state. They need a bit more time than
you are giving them.
>
> At the end of the four years, we can at least consider staying in the
Autodesk family because they listened to the users....gave us pleanty of
heads up of its EOL, and did thier darndest to make sure the last version
of softimage is the best version ever...XSI deserves that....we deserve
that ... and quite frankly I deserve that.
>
> Sincerely
>
> Greg Punchatz
>
> Senior Creative Director at Janimation ...
>

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