Perfect example of how that is useful. What would be cool is to port that over to Maya if possible as well. I know it's using ICE Attributes but maybe it could be reading in a slightly different data set from their particles (not sure if that is possible yet).

Great stuff!

On Wednesday, March 12, 2014 9:20:20 AM, Leonard Koch wrote:
Hey everyone, I rewrote a component from one of my Plugins in Fabric
Engine.
This video shows the outcome: https://vimeo.com/88867023
I'm very impressed.

In the video I also answer a question I've been getting some emails
about in the past few days:
What is going to happen to my tools?
I'm going to port and develop them further in Fabric Engine, for
Softimage, but also for whatever other platform we're all going to end
up on.

Leonard Koch

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