Game development: Good "out of the box rigs" Gear Exocortex Species Facerobot
Architectural Visualization: Fast modeling Polyreduction tool which saves a lot of time Quick preview via the render region which allows fast changes on the scene Modular modeling with ICE 2014-03-17 20:03 GMT+01:00 Perry Harovas <[email protected]>: > I am in both camps: > > Education and VFX/Animation. > > I am always jumping back and forth between the two, which makes for less > sleep than I'd like, but > I'm used to it. > > SI is the easiest of the two (Max was never really an option I felt was > for me) to create something amazing. > By either a single artist, or a team. > > By either a student or a pro. > > There really is no way the types of projects I take on, and my students > take on, could be done as quickly and as cleanly with Maya. > I should know, since I have taught (and continue to teach) both. I also > use both, and continue to do so. Use the best tool for the job. > The great thing about Softimage is that the best tool, is the only tool > for 99% (maybe 98%, in a nod to The Mill's brilliant ad) for the job. > > > > > On Mon, Mar 17, 2014 at 2:53 PM, Angus Davidson <[email protected] > > wrote: > >> Our is education where we are able to get the students trough so much >> more because we don't have to spend a great deal of our time on trouble >> shooting. SI has allowed us to get to the point where we have had a piece >> accepted into every festival we have entered so far this year (only one >> more to go ) No way in hell that would have happened in Maya ;( Which we >> now have to go back to teaching >> >> >> ------------------------------ >> *From:* Paul Griswold [[email protected]] >> *Sent:* 17 March 2014 07:42 PM >> *To:* [email protected] >> *Subject:* Movies, games, commercials or what? >> >> Mentioned in another thread. Not everyone works in movies or games. >> What area do you work in and why is Softimage the best choice for what you >> do? >> >> I'm in commercials & occasionally VFX for films. >> >> I am always working on tight deadlines & it's almost always a mix of >> people using After Effects, Modo, Nuke, Fusion, and Softimage. Softimage >> is the Swiss Army Knife of 3D and it allows me to switch gears quickly and >> efficiently. >> >> There is nothing Autodesk offers that can replace it currently and I do >> not have faith that in 2 years they will have anything better. I intend on >> moving away from Autodesk products. >> >> >> -Paul >> >> This communication is intended for the addressee only. It is >> confidential. If you have received this communication in error, please >> notify us immediately and destroy the original message. You may not copy or >> disseminate this communication without the permission of the University. >> Only authorised signatories are competent to enter into agreements on behalf >> of the University and recipients are thus advised that the content of this >> message may not be legally binding on the University and may contain the >> personal views and opinions of the author, which are not necessarily the >> views and opinions of The University of the Witwatersrand, Johannesburg. All >> agreements between the University and outsiders are subject to South African >> Law unless the University agrees in writing to the contrary. >> >> > > > -- > > > > > > Perry Harovas > 203-448-7206 > Animation and Visual Effects > > http://www.TheAfterImage.com <http://www.theafterimage.com/> > > -24 years experience > -Co-Author of "Mastering > Maya"<http://www.amazon.com/Mastering-Maya-Complete-Perry-Harovas/dp/0782125212> > -Member of the Visual Effects Society > (VES)<http://www.visualeffectssociety.com/> >

