Short-term projects, usually stretching from days up to a month or two, mostly visual effects work and packshot-type projects. Softimage just scales so incredibly well between our most advanced and our tiniest projects. There's literally no job to big or too small for it. It all comes down to it being easy to use while not compromising on how powerful it is. Anything that needs a lot of pipeline tools to run isn't as suitable for the tiny projects, which is why Modo becomes interesting for that, and Houdini becomes interesting for solving some of the more advanced problems that we've been able to work out in ICE so far.
The edge we'd be gaining with Bifrost is very small, since everyone will have access to the technology, and it's frankly not something we need to do very often, ie. fluid simulation. The edge we'll be* losing *is the ability to reliably estimate jobs when forced to use tools that are much less familiar to us, and often more difficult, or less powerful at doing what we do the most, which is render wrangling and ICE magic. If XSI didn't have great modelling, it wouldn't be a super-big problem, but not having ICE will be. It has transformed a lot of small shops everywhere to powerhouses of efficiency. Should a company of our size really have to employ specialized technical directors and riggers just to get through an average project? It looks like it, and appearently I've been living in a dream. Such a beautiful workflow down the drain. On Mon, Mar 17, 2014 at 6:42 PM, Paul Griswold < [email protected]> wrote: > Mentioned in another thread. Not everyone works in movies or games. What > area do you work in and why is Softimage the best choice for what you do? > > I'm in commercials & occasionally VFX for films. > > I am always working on tight deadlines & it's almost always a mix of > people using After Effects, Modo, Nuke, Fusion, and Softimage. Softimage > is the Swiss Army Knife of 3D and it allows me to switch gears quickly and > efficiently. > > There is nothing Autodesk offers that can replace it currently and I do > not have faith that in 2 years they will have anything better. I intend on > moving away from Autodesk products. > > > -Paul > >

