After looking at the bifrost demo I have to say I am disappointed as well, maybe because the demo doesn't really comply with my normal fx workflow.
It feels like: "Lets get working with bifrost and start caching straight away!" wait a sec, I haven't even starting with my sim and I am already caching?. Having the thing caching in the background is almost totally pointless if the SIM is not doing the right thing in the first place. I can spend days in ICE before even considering caching. He also mentions "we've interactively built up a scene", I didn't see much of interaction with the SIM itself which is the important bit IMHO. On 18 March 2014 09:55, Nicolas Esposito <[email protected]> wrote: > Looking online I cannot find any other visible information about Bifrost. > The guy was talking about a node-based editor similar to ICE ( in the > future or could he show us something? ), but based on the video is just > particles simulated ( externally ) and a couple of deformers for them...and > again, its just fluid simulation...what else? what other then fluid > simulation? > > And really, I thought Bifrost was going to be integrated into Maya...but I > cannot find any information on that as well....so...is it going to be, as > Gerbrand was asking, a standalone replacement fo Softimage VFX tools which > you need to pay for? > I'm not sure if AD have the balls to ask to pay for Bifrost, but if they > do that they'll give you a brand new tool ( lets call it a plugin ) which > as of now is capable to do fluid simulation, no node based editor and > awkward workflow, while ICE has been around and used widely in the last > couple of years, showing everyone what could be achieved with it.... > > Is this really the future? an external GPU based plugin? is this 3DS Max > all over again, which its useless without plugins? > > > 2014-03-18 10:28 GMT+01:00 Emilio Hernandez <[email protected]>: > > After watching the incredible new Bifrost, It is years behind ICE at least >> from what they proudly show. For me it looked more like a plugin >> "integration". Where one app invokes another app and you have "inside" >> functionality within the host app. >> >> I even think that Vue for Softimage/MAX/Maya is more "integrated" than >> Bifrost. Ooops I hope that Vue is not the next acquisition of Autodesk.... >> >> I see no way how at this moment Maya 2015 is a real sustitute of >> Softimage. >> >> Yes Maya is the future... in about 10 years. >> >> >> ------------------------------------------------------- >> Emilio Hernández VFX & 3D animation. >> >> >> 2014-03-18 3:06 GMT-06:00 Gerbrand Nel <[email protected]>: >> >> I know we get Maya for free but,do we get bifrost for free, or do we pay >>> for this "softimage replacer" ? >>> G >>> >>> >> >

