After looking at the bifrost demo I have to say I am disappointed as well,
maybe because the demo doesn't really comply with my normal fx workflow.

It feels like: "Lets get working with bifrost and start caching straight
away!" wait a sec, I haven't even starting with my sim and I am already
caching?.

Having the thing caching in the background is almost totally pointless if
the SIM is not doing the right thing in the first place.
I can spend days in ICE before even considering caching. He also mentions
"we've interactively built up a scene", I didn't see much of interaction
with the SIM itself which is the important bit IMHO.




On 18 March 2014 09:55, Nicolas Esposito <[email protected]> wrote:

> Looking online I cannot find any other visible information about Bifrost.
> The guy was talking about a node-based editor similar to ICE ( in the
> future or could he show us something? ), but based on the video is just
> particles simulated ( externally ) and a couple of deformers for them...and
> again, its just fluid simulation...what else? what other then fluid
> simulation?
>
> And really, I thought Bifrost was going to be integrated into Maya...but I
> cannot find any information on that as well....so...is it going to be, as
> Gerbrand was asking, a standalone replacement fo Softimage VFX tools which
> you need to pay for?
> I'm not sure if AD have the balls to ask to pay for Bifrost, but if they
> do that they'll give you a brand new tool ( lets call it a plugin ) which
> as of now is capable to do fluid simulation, no node based editor and
> awkward workflow, while ICE has been around and used widely in the last
> couple of years, showing everyone what could be achieved with it....
>
> Is this really the future? an external GPU based plugin? is this 3DS Max
> all over again, which its useless without plugins?
>
>
> 2014-03-18 10:28 GMT+01:00 Emilio Hernandez <[email protected]>:
>
> After watching the incredible new Bifrost, It is years behind ICE at least
>> from what they proudly show.   For me it looked more like a plugin
>> "integration".  Where one app invokes another app and you have "inside"
>> functionality within the host app.
>>
>> I even think that Vue for Softimage/MAX/Maya  is more "integrated" than
>> Bifrost.  Ooops  I hope that Vue is not the next acquisition of Autodesk....
>>
>> I see no way how at this moment Maya 2015 is a real sustitute of
>> Softimage.
>>
>> Yes Maya is the future...  in about 10 years.
>>
>>
>>  -------------------------------------------------------
>> Emilio Hernández   VFX & 3D animation.
>>
>>
>> 2014-03-18 3:06 GMT-06:00 Gerbrand Nel <[email protected]>:
>>
>> I know we get Maya for free but,do we get bifrost for free, or do we pay
>>> for this "softimage replacer" ?
>>> G
>>>
>>>
>>
>

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