On Tue, Mar 18, 2014 at 12:49 PM, Sebastien Sterling
<[email protected]> wrote:
> I would care to know if anything is going to be done about the disgusting
> maya UI, its so bloated and unwieldy everywhere i go, people actually need 2
> screens to work, and i don't just mean, one screen for animation curves, you
> need a second screen simply to display the bloody selection tools, less your
> single view port shrink to the size of a postage stamp.

which selection tool is taking all of this screen real-estate?

> I'm seeing a lot of new features and very few elegant means to access them. 
> why is NEX still
> some kind of ill integrated appendage? why aren't it's ui smart element
> selection highlights a standard ? this leaves us with 2 different ill
> matched workflows. they're are several manipulation that will accidentally
> take you out off NEX

NEX first showed up in 2014 EXT 6 month ago.  The NEX smart selection
highlight and symmetry now has been integrated in the standard maya
tools in Maya 2015

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