On Tue, Mar 18, 2014 at 12:49 PM, Sebastien Sterling <[email protected]> wrote: > I would care to know if anything is going to be done about the disgusting > maya UI, its so bloated and unwieldy everywhere i go, people actually need 2 > screens to work, and i don't just mean, one screen for animation curves, you > need a second screen simply to display the bloody selection tools, less your > single view port shrink to the size of a postage stamp.
which selection tool is taking all of this screen real-estate? > I'm seeing a lot of new features and very few elegant means to access them. > why is NEX still > some kind of ill integrated appendage? why aren't it's ui smart element > selection highlights a standard ? this leaves us with 2 different ill > matched workflows. they're are several manipulation that will accidentally > take you out off NEX NEX first showed up in 2014 EXT 6 month ago. The NEX smart selection highlight and symmetry now has been integrated in the standard maya tools in Maya 2015

