You have to open the hypershade, and graph the sphere.

Then you  will get a awfully large network that is not humanely readable.

So you will open the Node Editor, graph the sphere, and get a nicer graph in a interface that doesn't allow to do everything you need to do, but you will learn what to open in what case with time.

Here you will see that the polySphere operator is still there.
Click on it, and edit the subdivision.

Why isn't that available after nCloth is applied? Nobody knows, you don't ask these questions when using maya. Or you go crazy very fast.

It's not the "programming DCC" because it's flexible, it's the "programming DCC" because you have will have your shelves full of mel scripts to do simple things very rapidly :)



On 19/03/2014 10:32, Alastair Hearsum wrote:

Folks

Here is a confession. I've never used Maya! Not really. I've had a little poke every now and again but no more than make a sphere and spin round it.

Now, the lack of Maya knowledge may diminish the value of my comments in some eyes but I think that , on the contrary, it puts me in quite a good position to appraise the software at a certain level. Here is an example of the trouble I'm having that may bring a smile to people's faces. But first just a couple of more sentences before I reveal my difficulty. I like to bill myself as the sensitive artist/animator who is technically all fingers and thumbs, like the woman by the side of her broken down car waiting on a big strong man to help her out. The truth is that its not true. I do have a degree in Fine Art but I also studied maths and physics at university and programmed extensively in Lisp in my first job. So I'm not stupid BUT:

*I'm on my third night trying to adjust the resolution of a sphere after I have applied n-cloth to it!*

Isn't that incredible? Its one example plucked from many experienced by people I work with who can and have used Maya. Its symptomatic of the all encompassing interface workflow issues that Maya has that I think are really fundamental problems and more important in some ways than headline large features. Admittedly I had had a couple of glasses of wine by that point and it was a casual , before bedtime attempt to try something out but I had already twice asked my colleague at work to explain what the procedure was and I followed what he was doing at the time.

So there you have it. Is it me.........?

Alastair

--
Alastair Hearsum
Head of 3d
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