initial shock is a good one, feels like being hit by a roadtrain.. twice
Am 21.03.2014 um 09:49 schrieb Raffaele Fragapane <raffsxsil...@googlemail.com>: > Yeah, if there is one thing to say for Houdini, much like ICE did for Soft > users, is that if you persevere through the initial shock it's an amazing > enabler for learning the fundamentals of this trade. > > It's worth trying it regardless of whether you plan to use it or not at least > for that. > > On 21 Mar 2014 07:01, "Vincent Fortin" <vfor...@gmail.com> wrote: > I only skimmed through the video last year. I'm not really into rigging. > > You better ask Cristopher Tedin directly, he used to be on this list. > > I hope you find the courage to look into Houdini, it will open your eyes on > concepts that you may be able to reproduce in other apps too. > You could also go here and search for rigging. > > Some DT videos look quite interesting actually (but more advanced) > http://www.digitaltutors.com/tutorial/552-Creating-Procedural-Rigs-and-Controlling-Motion-in-Houdini > > On Thu, Mar 20, 2014 at 3:41 PM, Oscar Juarez <tridi.animei...@gmail.com> > wrote: > Isn't the rigging fundamentals using mostly the guide and auto-rig system > though? Or goes through all the things under the hood. > > > On Thu, Mar 20, 2014 at 8:38 PM, Vincent Fortin <vfor...@gmail.com> wrote: > There's also http://www.digitaltutors.com/software/Houdini-Rigging-tutorials > I've never watched it though. > > > On Thu, Mar 20, 2014 at 3:36 PM, Vincent Fortin <vfor...@gmail.com> wrote: > https://cmivfx.com/store/533-houdini+rigging+animation+fundamentals > There a 40% off rebate right now using the coupon code "HotStuff40" > > > On Thu, Mar 20, 2014 at 3:27 PM, Oscar Juarez <tridi.animei...@gmail.com> > wrote: > Is there a good reference somewhere about practices in rigging in Houdini? > General not necessarily the character stuff, but more general approaches. > Hierarchies, control creation, constraints, matrix transformations etc. Most > of the stuff I've been watching is on SOPs which I guess it's not the correct > approach. > > > On Thu, Mar 20, 2014 at 8:13 PM, Sebastien Sterling > <sebastien.sterl...@gmail.com> wrote: > I remember my first experience with rigging in maya: > > > > > On 20 March 2014 18:24, Jordi Bares <jordiba...@gmail.com> wrote: > Wait once you realise is better rigging system.. > > http://www.sidefx.com/index.php?option=com_content&task=view&id=2193&Itemid=68 > > Jordi Bares > jordiba...@gmail.com > > On 20 Mar 2014, at 15:52, Max Evgrafov <summ...@gmail.com> wrote: > >> nr.Brent, thank you a lot. But I see that Hudini can do something ;-) >> >> https://www.youtube.com/watch?feature=player_embedded&v=I-cKnahxkUo >> https://www.youtube.com/watch?v=1rE9UrjYBLo >> >> >> >> >> 2014-03-20 17:06 GMT+04:00 Brent McPherson <brent.mcpher...@autodesk.com>: >> Damn, I wish you had posted this. ;-) >> >> https://www.youtube.com/watch?v=iRZ2Sh5-XuM >> >> From: softimage-boun...@listproc.autodesk.com >> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Max Evgrafov >> Sent: 20 March 2014 09:30 >> To: softimage >> Subject: my first experiment with rigging in Houdini :-)))) >> >> https://www.youtube.com/watch?v=FkdQyet1EN4#t=24 >> >> -- >> Max aka Summatr >> https://vimeo.com/user3098735/videos >> ------------------------------------------------------- >> >> >> >> -- >> Евграфов Максим.(Summatr) >> https://vimeo.com/user3098735/videos >> ------------------------------------------------------- >> Хорошего Вам настроения !!! :-) > > > > > > >