Cool!

--
Martin Contel
Square Enix (Visual Works)


On Wed, Apr 2, 2014 at 6:14 PM, Jordi Bares <[email protected]> wrote:

> Latest news, now hosted by Side Effects after my dropbox account was
> blocked by excessive traffic!!!
>
> X-DDD
>
>
> http://www.sidefx.com/index.php?option=com_content&task=view&id=2711&Itemid=166
>
> Jordi Bares
> [email protected]
>
> On 28 Mar 2014, at 18:19, Jordi Bares <[email protected]> wrote:
>
> You may want to keep checking my dropbox folder or the SI users forum...
> things are moving fast.
>
>
> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=175
>
> Jordi Bares
> [email protected]
>
> On 27 Mar 2014, at 16:24, Meng-Yang Lu <[email protected]> wrote:
>
> I didn't like the expressions at first either.  But you kinda lean on them
> after awhile.  Say you had a particle emission that you wanted to turn on
> at frame 35.  Most other packages you'd key a 0 at frame 34, move a frame,
> then key it on at frame 35.  You can absolutely do it this way in Houdini.
>  OR you can just type $FF > 34 in the activation field.
>
> You can make your own randomize nodes using VOPSOPs and yes, save them for
> later.  And you can build the parameters and promote them, meaning you can
> make them more accessible at the top level to tweak and adjust without
> having to always dive down into the lower level nodes themselves.  So say
> you built a noise and want to pass it off to another artist, you can only
> promote say the Amplitude field and let them play with that, but not
> promote the frequency field because they have no business touching that.
>
> In the past few days, I've learned you can pretty much control everything
> from within Houdini and quickly build an interface to do so.  It's not
> called an operating system for 3D for nothing.  Truly powerful stuff.
>
> -Lu
>
>
>
>
> On Thu, Mar 27, 2014 at 8:54 AM, Cristobal Infante <[email protected]>wrote:
>
>> I could be wrong but those expressions are part of the "houdini" way, so
>> instead of adding a "randomize value" you insert a rnd() function in the
>> box.
>>
>> this is probably a bit more complex for our ICY eyes, but faster then
>> plugin nodes all the time.
>>
>>
>> On 27 March 2014 15:44, Perry Harovas <[email protected]> wrote:
>>
>>> Yeah, and from what I understand, you don't really need to do the
>>> expressions, you could still connect everything in a nodal way,
>>> he just seems to be comfortable with some of the quick shortcuts using
>>> those short expressions.
>>>
>>>
>>>
>>>
>>> On Thu, Mar 27, 2014 at 11:24 AM, Andi Farhall <[email protected]>wrote:
>>>
>>>> Apart from all the "dollar blah blah" abstract typing stuff  which is
>>>> off putting at first it does seem to provide a way of doing stuff that has
>>>> an Ice approach. Probably the most interesting Houdini sequence i've seen
>>>> from an ICE users point of view.
>>>>
>>>> cheers,
>>>>
>>>> A>
>>>>
>>>>
>>>> ...........................................................................
>>>> http://www.hackneyeffects.com/
>>>> https://vimeo.com/user4174293
>>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>>>>
>>>>
>>>> http://www.flickr.com/photos/lord_hackney/
>>>> http://spylon.tumblr.com/
>>>>
>>>> This email and any attachments to it may be confidential and are
>>>> intended solely for the use of the individual to whom it is addressed. Any
>>>> views or opinions expressed are solely those of the author and do not
>>>> necessarily represent those of Hackney Effects Ltd.
>>>>
>>>> If you are not the intended recipient of this email, you must neither
>>>> take any action based upon its contents, nor copy or show it to anyone.
>>>>
>>>> Please contact the sender if you believe you have received this email
>>>> in error.
>>>> ------------------------------------------------------------
>>>>
>>>>
>>>> ------------------------------
>>>> Date: Thu, 27 Mar 2014 10:39:01 -0400
>>>>
>>>> Subject: Re: SI and Houdini
>>>> From: [email protected]
>>>> To: [email protected]
>>>>
>>>>
>>>> I just watched this tutorial and it REALLY made me feel like this was
>>>> ICE on steroids (as someone put it yesterday).
>>>> Some of the things you could easily do, I can't imagine doing in ICE at
>>>> all, the way it was done. Switching context (as we would in ICE),
>>>> is called Promoting an Attribute. It works really well, and allows for
>>>> some fantastic effects. ICE's Switch Context is usually much harder to use
>>>> (in my experience) and doesn't work the way this does.
>>>>
>>>> I urge all of you to watch this as see how ICE-like this is:
>>>>
>>>> https://vimeo.com/groups/25609/videos/56419948
>>>>
>>>> Perry
>>>>
>>>>
>>>>
>>>>
>>>> On Mon, Mar 24, 2014 at 9:24 PM, Martin Contel 
>>>> <[email protected]>wrote:
>>>>
>>>> LOL!!! I love it:
>>>>
>>>> *halfdan wrote:*  Fixed in tomorrow's build.
>>>>
>>>> tomorrow, like the day after today?
>>>>
>>>>
>>>> then...
>>>>
>>>> *Quote:*  tomorrow, like the day after today?
>>>>
>>>> Thats how we roll here in Houdini land ........
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Martin Contel
>>>> Square Enix (Visual Works)
>>>>
>>>>
>>>> On Tue, Mar 25, 2014 at 4:41 AM, Jordi Bares <[email protected]>wrote:
>>>>
>>>> My pleasure, I am bit by bit chipping away and will certainly finish it.
>>>>
>>>> And what you highlighted is very true, support and bug fixing is
>>>> spectacular. I can't jump on a job now without knowing these guys have my
>>>> back and if that means it is a bi more expensive so be it. Ultimately it's
>>>> the client that pays right?
>>>>
>>>> Jb
>>>>
>>>> Sent from my iPhone
>>>>
>>>> On 24 Mar 2014, at 16:54, Cristobal Infante <[email protected]> wrote:
>>>>
>>>> Thanks for all the guides Jordi, going thorugh them now!
>>>>
>>>> The sidefx softimage forum is going quite strong, and I am VERY
>>>> impreseed with the way they respond to their users.
>>>>
>>>> Check out how fast this bug was fixed:
>>>>
>>>>
>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31181
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On 20 March 2014 11:19, Jordi Bares <[email protected]> wrote:
>>>>
>>>> Shading comparision mia material vs mantrasurface
>>>>
>>>>
>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=144207#144207
>>>>
>>>> I am sure you guys are going to like this one.
>>>>
>>>>
>>>>  Jordi Bares
>>>> [email protected]
>>>>
>>>> On 7 Mar 2014, at 16:59, Jordi Bares <[email protected]> wrote:
>>>>
>>>> For those that are looking at Houdini for rigging and animation... some
>>>> tiny examples
>>>>
>>>> http://www.youtube.com/watch?v=sOTBdRdClFE
>>>>
>>>> http://www.youtube.com/watch?v=I-cKnahxkUo
>>>>
>>>> https://www.youtube.com/watch?v=uCjsaut_XKk
>>>>
>>>> http://www.youtube.com/watch?v=Eo6Lue1TMZU
>>>>
>>>> https://www.youtube.com/watch?v=X9gHw3jsGMI
>>>>
>>>> https://www.youtube.com/watch?v=RR1gt9BkIw4
>>>>
>>>> https://www.youtube.com/watch?v=J_YVx69zub0
>>>>
>>>>
>>>> Sure, the animation toolset is not great yet but the rigging toolset is
>>>> very very very powerful (imho much
>>>>
>>>>
>>>>  Jordi Bares
>>>> [email protected]
>>>>
>>>> On 7 Mar 2014, at 16:34, Jordi Bares <[email protected]> wrote:
>>>>
>>>> I have prepared already 2 big ones, will finish them tomorrow and post...
>>>> stay put.
>>>>
>>>>  Jordi Bares
>>>> [email protected]
>>>>
>>>> On 7 Mar 2014, at 16:16, Arvid Björn <[email protected]> wrote:
>>>>
>>>> Fantastic work Jordi, this is exactly the perspective we need!
>>>>
>>>>
>>>> On Fri, Mar 7, 2014 at 4:47 PM, Gustavo Eggert Boehs <
>>>> [email protected]> wrote:
>>>>
>>>> Thanks for your generosity Mr. Bares. Great homework for the weekend!
>>>>
>>>> Gustavo E Boehs
>>>> Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina |
>>>> http://www.gustavoeb.com.br/
>>>>
>>>>
>>>> 2014-03-07 7:30 GMT-03:00 MauricioPC (gonebadfx) <[email protected]>:
>>>>
>>>>  You até fast. Will take a look. Thanls for the efforts.
>>>>  ------------------------------
>>>> From: Jordi Bares <[email protected]>
>>>> Sent: 07/03/2014 06:57
>>>>
>>>> To: [email protected]
>>>> Subject: Re: SI and Houdini
>>>>
>>>>  The wheels are moving... if you go to the forum
>>>>
>>>>
>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=25
>>>>
>>>> you will have access to my dropbox PDFs so you can download them..
>>>>
>>>> More to come.
>>>>
>>>>  Jordi Bares
>>>> [email protected]
>>>>
>>>>  On 6 Mar 2014, at 23:40, Javier El Elástico <[email protected]>
>>>> wrote:
>>>>
>>>>  That it is very interesting. Jordi, where you will putting this basic
>>>> guides? In the Houdini Forums?
>>>>
>>>> El 06/03/2014 20:22, olivier jeannel escribió:
>>>>
>>>> Please, drop a line here when you have something ready.
>>>>
>>>> Le 06/03/2014 11:52, Morten Bartholdy a écrit :
>>>>
>>>> Wow, that is very geerous of you Jordi - much appreciated.
>>>>
>>>>
>>>> Morten
>>>>
>>>>
>>>>
>>>>
>>>> Den 6. marts 2014 kl. 10:18 skrev Jordi Bares 
>>>> <[email protected]><[email protected]>:
>>>>
>>>>
>>>>  for those who have not read what is going on in the Houdini forums, I
>>>> will be putting together some basic guides to transition to Houdini easily
>>>> and maintain your workflows under the new philosophy, from partitions, to
>>>> overrides, to...
>>>>
>>>> I may need help so guys so don't hesitate to pop and drop a line,
>>>> specially if you have already done the transition.
>>>>
>>>> see you very soon!
>>>>
>>>>  Jordi Bares
>>>> [email protected]
>>>>
>>>>  On 6 Mar 2014, at 02:33, Francisco Criado < [email protected] >
>>>> wrote:
>>>>
>>>> Already signed in, and must say it feels very comfortable how sidefx is
>>>> receiving ex-si users!
>>>> Thanks a lot!
>>>> F.
>>>>
>>>>
>>>> On Wednesday, March 5, 2014, Halfdan Ingvarsson < [email protected] >
>>>> wrote:
>>>>
>>>>  I was young and I needed the money!
>>>>
>>>> And the beer.
>>>>
>>>> Mmm... beer.
>>>>
>>>>  - 1/2
>>>>
>>>> On 14-03-05 06:55 PM, Raffaele Fragapane wrote:
>>>>
>>>> On account of having furthered something like Mental Ray in the past,
>>>> even if with the best intentions, I reckon all beer debt is forfeit. He's
>>>> lucky he's getting away lightly with just a beer forfeiting.
>>>> At least he seems to be working on something that's not qualified as a
>>>> crime against humanity these days.
>>>>
>>>>
>>>> On Thu, Mar 6, 2014 at 10:50 AM, Meng-Yang Lu < [email protected] > wrote:
>>>>
>>>>
>>>> So what's the deal?  Do we still owe him beers or are we absolved?  :P
>>>>
>>>> Good to see you Halfy!
>>>>
>>>> -Lu
>>>>
>>>>
>>>>  On Wed, Mar 5, 2014 at 2:07 PM, Halfdan Ingvarsson <
>>>> [email protected] > wrote:
>>>>
>>>> Hello there
>>>>
>>>> It's been a while.
>>>>
>>>> I thought I'd post here and let you know, since there's been a lot of
>>>> interest in Houdini, that we've created a dedicated forum for SI users on
>>>> the SideFX site. ( http://goo.gl/cixz4s ). Feel free to swing by and
>>>> ask any questions you'd like about Houdini and SideFX. I know this is a
>>>> pretty tough time for everyone, but I just wanted to let you know that
>>>> you're all welcome in our community.
>>>>
>>>> Hope to see you there!
>>>>
>>>> All the best,
>>>>
>>>> - 1/2
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Our users will know fear and cower before our software! Ship it! Ship
>>>> it and let them flee like the dogs they are!
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Perry Harovas
>>>> Animation and Visual Effects
>>>>
>>>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>>>
>>>> -25 Years Experience
>>>> -Member of the Visual Effects Society (VES)
>>>>
>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>>
>>>
>>> Perry Harovas
>>> Animation and Visual Effects
>>>
>>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>>
>>> -25 Years Experience
>>> -Member of the Visual Effects Society (VES)
>>>
>>
>>
>
>
>

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