It's great news ! :-))))

2014-04-02 13:34 GMT+04:00 Martin Contel <[email protected]>:

> Cool!
>
> --
> Martin Contel
> Square Enix (Visual Works)
>
>
> On Wed, Apr 2, 2014 at 6:14 PM, Jordi Bares <[email protected]> wrote:
>
>> Latest news, now hosted by Side Effects after my dropbox account was
>> blocked by excessive traffic!!!
>>
>> X-DDD
>>
>>
>> http://www.sidefx.com/index.php?option=com_content&task=view&id=2711&Itemid=166
>>
>>  Jordi Bares
>> [email protected]
>>
>> On 28 Mar 2014, at 18:19, Jordi Bares <[email protected]> wrote:
>>
>> You may want to keep checking my dropbox folder or the SI users forum…
>> things are moving fast.
>>
>>
>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=175
>>
>>  Jordi Bares
>> [email protected]
>>
>> On 27 Mar 2014, at 16:24, Meng-Yang Lu <[email protected]> wrote:
>>
>> I didn't like the expressions at first either.  But you kinda lean on
>> them after awhile.  Say you had a particle emission that you wanted to turn
>> on at frame 35.  Most other packages you'd key a 0 at frame 34, move a
>> frame, then key it on at frame 35.  You can absolutely do it this way in
>> Houdini.  OR you can just type $FF > 34 in the activation field.
>>
>> You can make your own randomize nodes using VOPSOPs and yes, save them
>> for later.  And you can build the parameters and promote them, meaning you
>> can make them more accessible at the top level to tweak and adjust without
>> having to always dive down into the lower level nodes themselves.  So say
>> you built a noise and want to pass it off to another artist, you can only
>> promote say the Amplitude field and let them play with that, but not
>> promote the frequency field because they have no business touching that.
>>
>> In the past few days, I've learned you can pretty much control everything
>> from within Houdini and quickly build an interface to do so.  It's not
>> called an operating system for 3D for nothing.  Truly powerful stuff.
>>
>> -Lu
>>
>>
>>
>>
>> On Thu, Mar 27, 2014 at 8:54 AM, Cristobal Infante <[email protected]>wrote:
>>
>>> I could be wrong but those expressions are part of the "houdini" way, so
>>> instead of adding a "randomize value" you insert a rnd() function in the
>>> box.
>>>
>>> this is probably a bit more complex for our ICY eyes, but faster then
>>> plugin nodes all the time.
>>>
>>>
>>> On 27 March 2014 15:44, Perry Harovas <[email protected]> wrote:
>>>
>>>> Yeah, and from what I understand, you don't really need to do the
>>>> expressions, you could still connect everything in a nodal way,
>>>> he just seems to be comfortable with some of the quick shortcuts using
>>>> those short expressions.
>>>>
>>>>
>>>>
>>>>
>>>> On Thu, Mar 27, 2014 at 11:24 AM, Andi Farhall <[email protected]>wrote:
>>>>
>>>>> Apart from all the "dollar blah blah" abstract typing stuff  which is
>>>>> off putting at first it does seem to provide a way of doing stuff that has
>>>>> an Ice approach. Probably the most interesting Houdini sequence i've seen
>>>>> from an ICE users point of view.
>>>>>
>>>>> cheers,
>>>>>
>>>>> A>
>>>>>
>>>>>
>>>>> ...........................................................................
>>>>> http://www.hackneyeffects.com/
>>>>> https://vimeo.com/user4174293
>>>>> http://www.linkedin.com/pub/andi-farhall/b/496/b21
>>>>>
>>>>>
>>>>> http://www.flickr.com/photos/lord_hackney/
>>>>> http://spylon.tumblr.com/
>>>>>
>>>>> This email and any attachments to it may be confidential and are
>>>>> intended solely for the use of the individual to whom it is addressed. Any
>>>>> views or opinions expressed are solely those of the author and do not
>>>>> necessarily represent those of Hackney Effects Ltd.
>>>>>
>>>>> If you are not the intended recipient of this email, you must neither
>>>>> take any action based upon its contents, nor copy or show it to anyone.
>>>>>
>>>>> Please contact the sender if you believe you have received this email
>>>>> in error.
>>>>> ------------------------------------------------------------
>>>>>
>>>>>
>>>>> ------------------------------
>>>>> Date: Thu, 27 Mar 2014 10:39:01 -0400
>>>>>
>>>>> Subject: Re: SI and Houdini
>>>>> From: [email protected]
>>>>> To: [email protected]
>>>>>
>>>>>
>>>>> I just watched this tutorial and it REALLY made me feel like this was
>>>>> ICE on steroids (as someone put it yesterday).
>>>>> Some of the things you could easily do, I can't imagine doing in ICE
>>>>> at all, the way it was done. Switching context (as we would in ICE),
>>>>> is called Promoting an Attribute. It works really well, and allows for
>>>>> some fantastic effects. ICE's Switch Context is usually much harder to use
>>>>> (in my experience) and doesn't work the way this does.
>>>>>
>>>>> I urge all of you to watch this as see how ICE-like this is:
>>>>>
>>>>> https://vimeo.com/groups/25609/videos/56419948
>>>>>
>>>>> Perry
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Mon, Mar 24, 2014 at 9:24 PM, Martin Contel 
>>>>> <[email protected]>wrote:
>>>>>
>>>>> LOL!!! I love it:
>>>>>
>>>>> *halfdan wrote:*  Fixed in tomorrow's build.
>>>>>
>>>>> tomorrow, like the day after today?
>>>>>
>>>>>
>>>>> then...
>>>>>
>>>>> *Quote:*  tomorrow, like the day after today?
>>>>>
>>>>> Thats how we roll here in Houdini land ........
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Martin Contel
>>>>> Square Enix (Visual Works)
>>>>>
>>>>>
>>>>> On Tue, Mar 25, 2014 at 4:41 AM, Jordi Bares <[email protected]>wrote:
>>>>>
>>>>> My pleasure, I am bit by bit chipping away and will certainly finish
>>>>> it.
>>>>>
>>>>> And what you highlighted is very true, support and bug fixing is
>>>>> spectacular. I can't jump on a job now without knowing these guys have my
>>>>> back and if that means it is a bi more expensive so be it. Ultimately it's
>>>>> the client that pays right?
>>>>>
>>>>> Jb
>>>>>
>>>>> Sent from my iPhone
>>>>>
>>>>> On 24 Mar 2014, at 16:54, Cristobal Infante <[email protected]> wrote:
>>>>>
>>>>> Thanks for all the guides Jordi, going thorugh them now!
>>>>>
>>>>> The sidefx softimage forum is going quite strong, and I am VERY
>>>>> impreseed with the way they respond to their users.
>>>>>
>>>>> Check out how fast this bug was fixed:
>>>>>
>>>>>
>>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31181
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On 20 March 2014 11:19, Jordi Bares <[email protected]> wrote:
>>>>>
>>>>> Shading comparision mia material vs mantrasurface
>>>>>
>>>>>
>>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=144207#144207
>>>>>
>>>>> I am sure you guys are going to like this one.
>>>>>
>>>>>
>>>>>  Jordi Bares
>>>>> [email protected]
>>>>>
>>>>> On 7 Mar 2014, at 16:59, Jordi Bares <[email protected]> wrote:
>>>>>
>>>>> For those that are looking at Houdini for rigging and animation… some
>>>>> tiny examples
>>>>>
>>>>> http://www.youtube.com/watch?v=sOTBdRdClFE
>>>>>
>>>>> http://www.youtube.com/watch?v=I-cKnahxkUo
>>>>>
>>>>> https://www.youtube.com/watch?v=uCjsaut_XKk
>>>>>
>>>>> http://www.youtube.com/watch?v=Eo6Lue1TMZU
>>>>>
>>>>> https://www.youtube.com/watch?v=X9gHw3jsGMI
>>>>>
>>>>> https://www.youtube.com/watch?v=RR1gt9BkIw4
>>>>>
>>>>> https://www.youtube.com/watch?v=J_YVx69zub0
>>>>>
>>>>>
>>>>> Sure, the animation toolset is not great yet but the rigging toolset
>>>>> is very very very powerful (imho much
>>>>>
>>>>>
>>>>>  Jordi Bares
>>>>> [email protected]
>>>>>
>>>>> On 7 Mar 2014, at 16:34, Jordi Bares <[email protected]> wrote:
>>>>>
>>>>> I have prepared already 2 big ones, will finish them tomorrow and
>>>>> post… stay put.
>>>>>
>>>>>  Jordi Bares
>>>>> [email protected]
>>>>>
>>>>> On 7 Mar 2014, at 16:16, Arvid Björn <[email protected]> wrote:
>>>>>
>>>>> Fantastic work Jordi, this is exactly the perspective we need!
>>>>>
>>>>>
>>>>> On Fri, Mar 7, 2014 at 4:47 PM, Gustavo Eggert Boehs <
>>>>> [email protected]> wrote:
>>>>>
>>>>> Thanks for your generosity Mr. Bares. Great homework for the weekend!
>>>>>
>>>>> Gustavo E Boehs
>>>>> Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina |
>>>>> http://www.gustavoeb.com.br/
>>>>>
>>>>>
>>>>> 2014-03-07 7:30 GMT-03:00 MauricioPC (gonebadfx) <[email protected]>
>>>>> :
>>>>>
>>>>>  You até fast. Will take a look. Thanls for the efforts.
>>>>>  ------------------------------
>>>>> From: Jordi Bares <[email protected]>
>>>>> Sent: 07/03/2014 06:57
>>>>>
>>>>> To: [email protected]
>>>>> Subject: Re: SI and Houdini
>>>>>
>>>>>  The wheels are moving… if you go to the forum
>>>>>
>>>>>
>>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=25
>>>>>
>>>>> you will have access to my dropbox PDFs so you can download them..
>>>>>
>>>>> More to come.
>>>>>
>>>>>  Jordi Bares
>>>>> [email protected]
>>>>>
>>>>>  On 6 Mar 2014, at 23:40, Javier El Elástico <[email protected]>
>>>>> wrote:
>>>>>
>>>>>  That it is very interesting. Jordi, where you will putting this
>>>>> basic guides? In the Houdini Forums?
>>>>>
>>>>> El 06/03/2014 20:22, olivier jeannel escribió:
>>>>>
>>>>> Please, drop a line here when you have something ready.
>>>>>
>>>>> Le 06/03/2014 11:52, Morten Bartholdy a écrit :
>>>>>
>>>>> Wow, that is very geerous of you Jordi - much appreciated.
>>>>>
>>>>>
>>>>> Morten
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> Den 6. marts 2014 kl. 10:18 skrev Jordi Bares 
>>>>> <[email protected]><[email protected]>:
>>>>>
>>>>>
>>>>>  for those who have not read what is going on in the Houdini forums,
>>>>> I will be putting together some basic guides to transition to Houdini
>>>>> easily and maintain your workflows under the new philosophy, from
>>>>> partitions, to overrides, to…
>>>>>
>>>>> I may need help so guys so don't hesitate to pop and drop a line,
>>>>> specially if you have already done the transition.
>>>>>
>>>>> see you very soon!
>>>>>
>>>>>  Jordi Bares
>>>>> [email protected]
>>>>>
>>>>>  On 6 Mar 2014, at 02:33, Francisco Criado < [email protected] >
>>>>> wrote:
>>>>>
>>>>> Already signed in, and must say it feels very comfortable how sidefx
>>>>> is receiving ex-si users!
>>>>> Thanks a lot!
>>>>> F.
>>>>>
>>>>>
>>>>> On Wednesday, March 5, 2014, Halfdan Ingvarsson < [email protected]> 
>>>>> wrote:
>>>>>
>>>>>  I was young and I needed the money!
>>>>>
>>>>> And the beer.
>>>>>
>>>>> Mmm... beer.
>>>>>
>>>>>  - ½
>>>>>
>>>>> On 14-03-05 06:55 PM, Raffaele Fragapane wrote:
>>>>>
>>>>> On account of having furthered something like Mental Ray in the past,
>>>>> even if with the best intentions, I reckon all beer debt is forfeit. He's
>>>>> lucky he's getting away lightly with just a beer forfeiting.
>>>>> At least he seems to be working on something that's not qualified as a
>>>>> crime against humanity these days.
>>>>>
>>>>>
>>>>> On Thu, Mar 6, 2014 at 10:50 AM, Meng-Yang Lu < [email protected] > 
>>>>> wrote:
>>>>>
>>>>>
>>>>> So what's the deal?  Do we still owe him beers or are we absolved?  :P
>>>>>
>>>>> Good to see you Halfy!
>>>>>
>>>>> -Lu
>>>>>
>>>>>
>>>>>  On Wed, Mar 5, 2014 at 2:07 PM, Halfdan Ingvarsson <
>>>>> [email protected] > wrote:
>>>>>
>>>>> Hello there
>>>>>
>>>>> It's been a while.
>>>>>
>>>>> I thought I'd post here and let you know, since there's been a lot of
>>>>> interest in Houdini, that we've created a dedicated forum for SI users on
>>>>> the SideFX site. ( http://goo.gl/cixz4s ). Feel free to swing by and
>>>>> ask any questions you'd like about Houdini and SideFX. I know this is a
>>>>> pretty tough time for everyone, but I just wanted to let you know that
>>>>> you're all welcome in our community.
>>>>>
>>>>> Hope to see you there!
>>>>>
>>>>> All the best,
>>>>>
>>>>> - ½
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Our users will know fear and cower before our software! Ship it! Ship
>>>>> it and let them flee like the dogs they are!
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> Perry Harovas
>>>>> Animation and Visual Effects
>>>>>
>>>>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>>>>
>>>>> -25 Years Experience
>>>>> -Member of the Visual Effects Society (VES)
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Perry Harovas
>>>> Animation and Visual Effects
>>>>
>>>> http://www.TheAfterImage.com <http://www.theafterimage.com/>
>>>>
>>>> -25 Years Experience
>>>> -Member of the Visual Effects Society (VES)
>>>>
>>>
>>>
>>
>>
>>
>


-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
-------------------------------------------------------
Хорошего Вам настроения !!! :-)

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