Isn't it just a jump to the left ... :P ?

On 17 April 2014 19:02, Oscar Gonzalez Diez <[email protected]> wrote:

> You might find this useful.
>
> http://www.andynicholas.com/?p=362
>
>
> On Thu, Apr 17, 2014 at 6:39 PM, Chris Johnson <[email protected]> wrote:
>
>> I'm animating/simulating an explosion. The art director wants the initial
>> explosion of elements to happen at real time then 3-4 frames after the
>> explosion everything go slow motion. I've tested baking out the cache and
>> re-timing the caches in the Animation mixer with pretty good success. Is
>> there a better way or maybe some kind of remap node you can put as an
>> executable at the end of a sim? Or do people tend to over sim/render these
>> things really long and then time ramp them in comp?
>>
>
>
>
> --
> Oscar González Diez
> oscargonzalez.tv
> wall.oscargonzalez.tv
> vimeo.com/oscargonzalez
>

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