Isn't it just a jump to the left ... :P ?
On 17 April 2014 19:02, Oscar Gonzalez Diez <[email protected]> wrote: > You might find this useful. > > http://www.andynicholas.com/?p=362 > > > On Thu, Apr 17, 2014 at 6:39 PM, Chris Johnson <[email protected]> wrote: > >> I'm animating/simulating an explosion. The art director wants the initial >> explosion of elements to happen at real time then 3-4 frames after the >> explosion everything go slow motion. I've tested baking out the cache and >> re-timing the caches in the Animation mixer with pretty good success. Is >> there a better way or maybe some kind of remap node you can put as an >> executable at the end of a sim? Or do people tend to over sim/render these >> things really long and then time ramp them in comp? >> > > > > -- > Oscar González Diez > oscargonzalez.tv > wall.oscargonzalez.tv > vimeo.com/oscargonzalez >

