I should have read your post to the end, since this was exactly what you were doing... so no news then from my end. Except for a very helpful: "Normally it shouldn't crash that way"
> Thomas Volkmann <[email protected]> hat am 21. Mai 2014 um 14:17 > geschrieben: > > I think you can generate a new(real) UVset and write the ICE-UVs to it. > Something like: getData(ICE-UVs)->setData(newUVs) > I don't have SI open right now, but that should work somehow hopefully > > > > > Stefan Kubicek <[email protected]> hat am 21. Mai 2014 um 13:51 > > > geschrieben: > > > > What format are you trying to export to? > > I don't know of any tool or exporter that would translate ICE UVs to > > standard UVs (worst case though I'm pretty sure that could be scripted), but > > that doesn't mean it doesn't exist. > > Have you looked at Alembic or emTopolizer? I believe to have read that the > > latter does ICE geo baking to standard geometry, maybe it handles the UVs as > > well? > > > > Eric? > > > > > > > > > > > Hi List > > > > > > I was wondering if anyone had a way of getting ice UV's out from ice > > > and onto geometry, I basically have some strands that are deforming. I > > > have a empty poly that has strands extrusion applied, I can access the uv > > > that it generates in the render tree but I need to export this geo out of > > > softimage so need to bake the uv down onto the actual geo. > > > > > > I was looking at this but was wondering if there was a better workflow > > > in place now. > > > > > > > > > > > > Simon Anderson [email protected] > > > <mailto:[email protected]> via > > > <http://support.google.com/mail/bin/answer.py?hl=en-GB&answer=1311182&ctx=mail&authuser=1> > > > <http://listproc.autodesk.com> > > > > > > 15/08/2012 > > > > > > to softimage > > > > > > > > > looks like something out of Mortal Combat.. > > > > > > - Get Empty Mesh > > > - Apply ICETree (Create Topo-Part) > > > - Freeze > > > - Planar TextureProjection > > > - Freeze > > > - Apply ICETree (Create UV-Part) > > > - Freeze > > > - Freeze > > > - Freeze > > > - [..] > > > - Open TextureEditor -> Crash > > > > > > > > > Thnaks for any help. > > > > > > Alex. > > > > > > > > > > > > -- > > > > ----------------------------------------------------- > > Stefan Kubicek [email protected] > > ----------------------------------------------------- > > Alfred Feierfeilstraße 3 > > A-2380 Perchtoldsdorf bei Wien > > Phone: +43 (0) 699 12614231 > > <http://www.keyvis.at> > > This email and its attachments are > > confidential and for the recipient only > > > > > > >

