Hehe no problem, Arvid :)
I think all the Get "SomethingToSomething" data is underrated and very few
examples are out there of how one could use them. Since I learned how they
work, I have been able to do amazing things with polymeshes in ICE.

/Jens


On Tue, Jun 3, 2014 at 6:26 PM, Arvid Björn <[email protected]> wrote:

> THANKS!
>
> I've been going in circles for an hour, I almost had it before, but now
> I'm back on track, cheers Jens =)
>
>
> On Tue, Jun 3, 2014 at 6:09 PM, Jens Lindgren <[email protected]
> > wrote:
>
>> In ICE, just "Get self.EdgeToVertices"
>> That will give you a array of the two Point Indexes for every edge.
>>
>> /Jens
>>
>>
>> On Tue, Jun 3, 2014 at 6:04 PM, Arvid Björn <[email protected]> wrote:
>>
>>> Hi folks,
>>>
>>> Is there a way to iterate though each edge of a mesh and extract its two
>>> point components, one at each end of the edge?
>>>
>>> I'd like to use those two points to interpolate between and add a bunch
>>> of points along the edge.
>>>
>>>
>>> Cheers!
>>>
>>
>>
>>
>> --
>> Jens Lindgren
>> --------------------------
>> Lead Technical Director
>> Magoo 3D Studios <http://www.magoo3dstudios.com/>
>>
>
>


-- 
Jens Lindgren
--------------------------
Lead Technical Director
Magoo 3D Studios <http://www.magoo3dstudios.com/>

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