Hehe no problem, Arvid :) I think all the Get "SomethingToSomething" data is underrated and very few examples are out there of how one could use them. Since I learned how they work, I have been able to do amazing things with polymeshes in ICE.
/Jens On Tue, Jun 3, 2014 at 6:26 PM, Arvid Björn <[email protected]> wrote: > THANKS! > > I've been going in circles for an hour, I almost had it before, but now > I'm back on track, cheers Jens =) > > > On Tue, Jun 3, 2014 at 6:09 PM, Jens Lindgren <[email protected] > > wrote: > >> In ICE, just "Get self.EdgeToVertices" >> That will give you a array of the two Point Indexes for every edge. >> >> /Jens >> >> >> On Tue, Jun 3, 2014 at 6:04 PM, Arvid Björn <[email protected]> wrote: >> >>> Hi folks, >>> >>> Is there a way to iterate though each edge of a mesh and extract its two >>> point components, one at each end of the edge? >>> >>> I'd like to use those two points to interpolate between and add a bunch >>> of points along the edge. >>> >>> >>> Cheers! >>> >> >> >> >> -- >> Jens Lindgren >> -------------------------- >> Lead Technical Director >> Magoo 3D Studios <http://www.magoo3dstudios.com/> >> > > -- Jens Lindgren -------------------------- Lead Technical Director Magoo 3D Studios <http://www.magoo3dstudios.com/>

