Nothing has render passes like Soft, end of story. Houdini can get there and past there in terms of power and complexity, but you have to put the hard miles in first. Soft was just the perfect balance in those regards, I have yet to see something as immediate and still that flexible anywhere else.
On Tue, Aug 5, 2014 at 10:53 PM, Rob Wuijster <[email protected]> wrote: > Some nice things, but the one more..... wasn't Render Passes ;-P > > How do people cope with Modo, Cinema 4D not having Passes like in > Softimage? > With Modo I'm still not sure it's worth all the shuffling of item and > polygon groups, shaders, pass groups and passes..... > > Rob > >

