I'm not using Maya for quite a while, but I used to use Dora SkinWeight for those tasks a few years ago, I don't know if it is compatible with recent Maya's versions though. I also used aeSkinWeights but stuck with Dora Skin which was pretty much the standard between my japanese Maya fellows.
Martin On Wed, Aug 6, 2014 at 10:44 PM, Eric Thivierge <[email protected]> wrote: > I'll let you know. I much prefer the xml format than an image format where > you're going to lose quality with 100% certainty. > > > On Wednesday, August 06, 2014 9:42:27 AM, Eric Turman wrote: > >> I have not had consistent results with this new tool and have given up >> on it. I would be interested to hear if this is working for you at all. >> >> >> On Wed, Aug 6, 2014 at 8:24 AM, Eric Thivierge <[email protected] >> <mailto:[email protected]>> wrote: >> >> Of course, I pull a Brad.... >> >> Edit Deformers > Export Deformer Weights >> >> >> >> >> On Wednesday, August 06, 2014 9:23:02 AM, Eric Thivierge wrote: >> >> Many have mentioned on the various forums that there is a new >> way to >> export weights without using texture files. Anyone know where >> that is? >> All googling and doc searching is returning me nothing. >> >> Thanks, >> Eric T. >> >> >> >> >> >> -- >> >> >> >> >> -=T=- >> > >

