I'm not using Maya for quite a while, but I used to use Dora SkinWeight for
those tasks a few years ago, I don't know if it is compatible with recent
Maya's versions though. I also used  aeSkinWeights but stuck with Dora Skin
which was pretty much the standard between my japanese Maya fellows.

Martin


On Wed, Aug 6, 2014 at 10:44 PM, Eric Thivierge <[email protected]>
wrote:

> I'll let you know. I much prefer the xml format than an image format where
> you're going to lose quality with 100% certainty.
>
>
> On Wednesday, August 06, 2014 9:42:27 AM, Eric Turman wrote:
>
>> I have not had consistent results with this new tool and have given up
>> on it. I would be interested to hear if this is working for you at all.
>>
>>
>> On Wed, Aug 6, 2014 at 8:24 AM, Eric Thivierge <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>     Of course, I pull a Brad....
>>
>>     Edit Deformers > Export Deformer Weights
>>
>>
>>
>>
>>     On Wednesday, August 06, 2014 9:23:02 AM, Eric Thivierge wrote:
>>
>>         Many have mentioned on the various forums that there is a new
>>         way to
>>         export weights without using texture files. Anyone know where
>>         that is?
>>         All googling and doc searching is returning me nothing.
>>
>>         Thanks,
>>         Eric T.
>>
>>
>>
>>
>>
>> --
>>
>>
>>
>>
>> -=T=-
>>
>
>

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