Well, I need to go all native here. I worked it out no thanks to the Maya docs.

You need to specify the file name, then a path argument when importing via the commands: pm.deformerWeights("bob_skin_body_maya_v001_001.xml", path="U:/SCENES/STAFF/ethivierge/Kraken/Models/", method="index", im=True, deformer="skinCluster1")

The docs are crap for examples.


On Wednesday, August 06, 2014 1:58:28 PM, Jeremie Passerin wrote:
I haven't looked at it yet but I've been told to look at this for xml
export of weights

http://www.marcuskrautwurst.com/2012/12/skinweights-savingloading-in-pymel.html

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