Well, I need to go all native here. I worked it out no thanks to the
Maya docs.
You need to specify the file name, then a path argument when importing
via the commands:
pm.deformerWeights("bob_skin_body_maya_v001_001.xml",
path="U:/SCENES/STAFF/ethivierge/Kraken/Models/", method="index",
im=True, deformer="skinCluster1")
The docs are crap for examples.
On Wednesday, August 06, 2014 1:58:28 PM, Jeremie Passerin wrote:
I haven't looked at it yet but I've been told to look at this for xml
export of weights
http://www.marcuskrautwurst.com/2012/12/skinweights-savingloading-in-pymel.html