I'm glad you're still here sharing the knowledge Matt.

On Friday, August 22, 2014 2:25:26 PM, Matt Lind wrote:
I didn't perceive it as a dig, I just thought it was over the top.  I know a 
lot of these things because I was there.  In today's terms its more the case of 
being last of the Mohicans as I'm in a small club of people still working in 
production today (as opposed to management or other role) that used NURBS for 
main work.  Funny this topic should come up as this past month I've been 
modeling NURBS surfaces for a tool I'm building to remodel clothing between 
characters.  This is the first hands-on art I've done in several years as I 
mostly write code these days.

Matt




-----Original Message-----
From: Eric Thivierge [mailto:[email protected]]
Sent: Friday, August 22, 2014 10:58 AM
To: [email protected]
Cc: Matt Lind
Subject: Re: Polys to Nurbes

Yes I think you have the most experience out of anyone I know with Nurbs in 
Softimage. Wasn't a dig, was more of a compliment.

And that tidbit about the SDK having a method to go poly > Nurbs is why I think 
you are. :)

Eric T.

On Friday, August 22, 2014 1:50:27 PM, Matt Lind wrote:
King of NURBS?


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