When dealing with high poly counts, freeze modeling when painting
weights often.
On Monday, September 22, 2014 1:10:43 PM, Andres Stephens wrote:
Is it freezed/frozen?
-Draise
Ph: +57 313 811 6821
*From:* Sebastien Sterling <mailto:[email protected]>
*Sent:* Monday, September 22, 2014 12:06:00
*To:* [email protected]
<mailto:[email protected]>
Hey there Softies
Am having quite a bit of pain trying to skin a mesh, biped, in and
around 100 000 triangles, using gear
extremely slow weight painting. am wondering if Softimage can't hack
it, or if it is finally time to change my set up which is admittedly
archaic,
HP, intel i5 dual core 3.2
16 gig ram
is weight painting in soft ? multi-threaded at all ?
can't go on like this it's quite unworkable.
please let us know, any input welcome.