When dealing with high poly counts, freeze modeling when painting weights often.

On Monday, September 22, 2014 1:10:43 PM, Andres Stephens wrote:
Is it freezed/frozen?

-Draise

Ph: +57 313 811 6821

*From:* Sebastien Sterling <mailto:[email protected]>
*Sent:* ‎Monday‎, ‎September‎ ‎22‎, ‎2014 ‎12‎:‎06‎:‎00‎ ‎
*To:* [email protected]
<mailto:[email protected]>

Hey there Softies


Am having quite a bit of pain trying to skin a mesh, biped, in and
around 100 000 triangles, using gear

extremely slow weight painting. am wondering if Softimage can't hack
it, or if it is finally time to change my set up which is admittedly
archaic,

HP, intel i5 dual core 3.2

16 gig ram

is weight painting in soft ? multi-threaded at all ?

can't go on like this it's quite unworkable.

please let us know, any input welcome.



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