Try to have your Softimage mesh as a morph target inside Zbrush and switch
between the two of them, it should work properly ( at least it works for me
for facial blend shapes )

2014-10-08 0:04 GMT+02:00 Sebastien Sterling <[email protected]>:

> Hey everyone, have just spent 2 days (if you can believe it) refining a
> Zrig and posing a character.
>
> i send this mesh back into softimage and use it as a blend shape on the
> original textured mesh. which usually works, exept this time where the mesh
> explodes, i am not aware of having done any falls manipulations or anything
> that might have changed the vertex order.
>
> i did close zbrush before, and open it again, does the link have to remain
> live between the aplications ?
>
> at anyrate, does anyone know of a way of transferring or restoring vertex
> number/order ?
>

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