Try to have your Softimage mesh as a morph target inside Zbrush and switch between the two of them, it should work properly ( at least it works for me for facial blend shapes )
2014-10-08 0:04 GMT+02:00 Sebastien Sterling <[email protected]>: > Hey everyone, have just spent 2 days (if you can believe it) refining a > Zrig and posing a character. > > i send this mesh back into softimage and use it as a blend shape on the > original textured mesh. which usually works, exept this time where the mesh > explodes, i am not aware of having done any falls manipulations or anything > that might have changed the vertex order. > > i did close zbrush before, and open it again, does the link have to remain > live between the aplications ? > > at anyrate, does anyone know of a way of transferring or restoring vertex > number/order ? >

