Got it to work. I had to set the weight and weigt tint in the mila layer node 
to 1. Makes sense.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Jason S
Sent: Saturday, December 13, 2014 4:21 AM
To: [email protected]
Subject: Re: MILA shaders in Softimage

 



On 12/12/14 20:49, Sven Constable wrote:

They should just work with the standanrd mental ray.

Indeed they should...

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