Got it to work. I had to set the weight and weigt tint in the mila layer node to 1. Makes sense.
From: [email protected] [mailto:[email protected]] On Behalf Of Jason S Sent: Saturday, December 13, 2014 4:21 AM To: [email protected] Subject: Re: MILA shaders in Softimage On 12/12/14 20:49, Sven Constable wrote: They should just work with the standanrd mental ray. Indeed they should...

