|
Also in the FXTree, the 'shapes'
masking system in general, but having it in every node is also
very good.
I mentionned the Eddie's paint, but the vector paint is also quite exceptional (was 'the best' or better than shake's after eddie until one of the latest nuke) , sometimes I go do traced animated roto outlines in there only because of the freedom to add/remove points of a shape in a very graceful way over time.. (actually better & easier than in nuke) as mentionned near the end of this (by Marc Shngl) (it's sorely missing a paint toolbar though) https://www.youtube.com/watch?v=RrA_iMUkGJk And the keyer has been (and is) really the quickest most straight-forward and easy to use (yet complete) of them all with lots of control over everything, matte tweaking, fg, BG correction etc.. as small bits of it shown here (by Chinny) https://www.youtube.com/watch?v=1gWVUG7DsWcwith On 12/19/14 14:10, Matt Lind wrote: Assuming you have the time and know-how to do it, sure. But most of us who want a different paradigm aren't necessarily fulltime programmers, or programmers at all. I'd love to write my own 3D app from the ground up, I'd love to write my own paint, composite and video editing suite from the ground up, but I'm in short supply of time and resources. I also don't see things in the same light as others and would want to go a different direction which would be the whole point of do-it-myself. |
- Re: Lets Hope Autodesk Buys the Foundry! Leendert A. Hartog
- Re: Lets Hope Autodesk Buys the Foundry! Mirko Jankovic
- Re: Lets Hope Autodesk Buys the Found... Jason S
- Re: Lets Hope Autodesk Buys the ... Mirko Jankovic
- Re: Lets Hope Autodesk Buys ... Leendert A. Hartog
- Re: Lets Hope Autodesk Buys the Foundry! Luc-Eric Rousseau
- RE: Lets Hope Autodesk Buys the Foundry! Fabrice Altman
- Re: Lets Hope Autodesk Buys the Foundry! Christopher Crouzet
- Re: Lets Hope Autodesk Buys the Foundry! Matt Lind
- Re: Lets Hope Autodesk Buys the Foundry! Matt Lind
- Re: Lets Hope Autodesk Buys the Foundry! Jason S

