Hi Gerbrand, the price hasn't changed it's always been the same for indie.

There used to be an HD version for $100 (before indie) but that didn't
allow commercial work.



On 16 January 2015 at 08:55, Rob Wuijster <[email protected]> wrote:

>  Very cool update, that's an impressive 'What's New'.
> And those short videos are great.
>
> The Indie and Education versions are perfectly priced to dive in and start
> testing. The future looks bright. ;-)
>
>
> Rob
>
> \/-------------\/----------------\/
>
> On 16-1-2015 7:19, Gerbrand Nel wrote:
>
> Did they drop the price too?
> I'm sure indie and indie engine was about $600 yesterday.
> Anyway, I never spent $300 soooo easily!!
> Anyone else have weird interaction in 14 though? I use a wacom in mouse
> mode, and the navigation is totaly broken in 14, still fine in 13.
> Anyone?
> G
>
> On 16/01/2015 07:14, Matt Lind wrote:
>
> Not only did Autodesk not update Lagoa, Polygonizer, etc..., but they also
> cited those tools specifically as reasons to kill Softimage claiming they
> required 5 developers to maintain those tools plus mental ray per release.
>
> Matt
>
>
>
>
>
> Date: Fri, 16 Jan 2015 01:31:20 +0100
> From: "Sven Constable" <[email protected]>
> <[email protected]>
> Subject: RE: H14 is out !
> To: <[email protected]> <[email protected]>
>
> Exactly Mr. Fregtman. The Polygonizer stayed in its initial release at
> ADSK.
> The tremendous work, Eric Mootz did with the Polygonizer to develop it
> further and make it a really outstanding work in that area was of no
> attention for ADSK. Not to mention the other plugins he developed. ADSK
> bought or licensed some of it in an early stage, incorporated it in a
> giving
> software and that's it. Polygonizer was kept in version 1.0 for Softimage
> by
> ADSK.  Same happenend to  Lagoa at version 1.0 as well.
>
>
>
>
>
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>
>

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