I still think color coding the nodes was a good idea, in ice anyway. maybe color coding the headers, or having a toggle in the menu bar that allows you to toggle on/off all node colors per type, would be useful for teaching.
Cause i do get that color coding sometimes makes a graph look like pick and mix. But it's also handy opening it up and seeing in the graph instantly where the math nodes are, where the input gemometry/curves/ptCloud where the sim nodes are etc... e.g if somebody hands me a scene with an ice tree in soft, it could be a very messy ice tree, but at least i know that blue nodes usually have to do with importing stuff from outside data/geo/pointcloud..., that light green nodes are math nodes, multiply/divide/If... I don't even have to read the nodes, just by looking at the color i can get a rudimentary idea of what is going on. what is coming in how it is being modified and where it is coming out. So yes, a toggle for node type colors would be Fabulous ! On 7 March 2015 at 16:29, Paul Doyle <[email protected]> wrote: > The whole UI is customizable so we just went for something neutral based > on our branding colours :) A few Softimage folks in Germany did the design > work for us. We're still iterating on the overall theme. > > It's come a long way since our first prototype: > https://vimeo.com/103517340 > > On 7 March 2015 at 11:24, Tom Kleinenberg <[email protected]> wrote: > >> I'm keen, I've applied, I'll be spreading the gospel at work. Very >> exciting and I like that the colours match ICE :) >> >> On 7 March 2015 at 17:44, Paul Doyle <[email protected]> wrote: >> >>> Thanks for the kind words - this was what we originally intended to >>> build before we went off on a bit of a tangent :) I think code first has >>> proved to be the right path, but man it's taken a long time to get to the >>> visual programming! >>> >>> On 7 March 2015 at 10:17, Nicolas Esposito <[email protected]> wrote: >>> >>>> Finally I have a good excuse to start developing stuff with Fabric :) >>>> >>>> Can't wait to try it! >>>> From a non-coder point pf view, seriously, thanks guys! >>>> >>>> 2015-03-07 14:43 GMT+01:00 Paul Doyle <[email protected]>: >>>> >>>>> btw the sign up is here: >>>>> http://fabricengine.com/canvas-testing-program/ >>>>> >>>>> On 6 March 2015 at 20:14, Greg Punchatz <[email protected]> wrote: >>>>> >>>>>> I don't write this word often, but being from Texas there is only >>>>>> thing that comes to mind....Yeeeeeehaw! >>>>>> >>>>>> On Fri, Mar 6, 2015 at 6:03 PM, Vince Baertsoen <[email protected]> >>>>>> wrote: >>>>>> >>>>>>> Awesome news! >>>>>>> >>>>>>> I have been waiting for this for ever. Exciting time! >>>>>>> >>>>>>> Thanks a lot Paul and I am looking forward to trying it, hopefully >>>>>>> soon. >>>>>>> >>>>>>> Cheers. >>>>>>> >>>>>>> >>>>>>> >>>>>>> Vince Baertsoen >>>>>>> Head of 3D >>>>>>> >>>>>>> T +1 212 337 3210 >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> The Mill 451 Broadway, 6th Floor, New York, NY 10013 >>>>>>> >>>>>>> >>>>>>> *themill.com | <http://www.themill.com/> themillblog.com | >>>>>>> <http://www.themillblog.com/> @millchannel | >>>>>>> <https://twitter.com/millchannel> facebook.com/millchannel >>>>>>> <http://www.facebook.com/millchannel> * >>>>>>> ------------------------------ >>>>>>> *From:* [email protected] [ >>>>>>> [email protected]] on behalf of Paul Doyle [ >>>>>>> [email protected]] >>>>>>> *Sent:* Friday, March 06, 2015 3:32 PM >>>>>>> *To:* [email protected] >>>>>>> *Subject:* Introducing Canvas - visual programming for Fabric >>>>>>> Engine 2.0 >>>>>>> >>>>>>> Hi guys - I know you've been waiting for quite a while for us to >>>>>>> start showing you what we've been up to since Siggraph. Finally we're >>>>>>> there >>>>>>> and can give you a look :) >>>>>>> >>>>>>> I'm really happy and proud to give you the first proper look at >>>>>>> Canvas, our visual programming system for Fabric 2.0. >>>>>>> >>>>>>> Quick highlight video: https://vimeo.com/121492305 >>>>>>> >>>>>>> Tons more information here: http://fabricengine.com/canvas-videos/ >>>>>>> >>>>>>> This is the first part of the FE2.0 plan, and we'll be showing >>>>>>> this in more detail at GTC on March 18th - please contact me if you >>>>>>> want to >>>>>>> meet up. >>>>>>> >>>>>>> Looking forward to hearing what you have to say, and hopefully >>>>>>> getting you on the alpha/beta when we open things up (there is a sign up >>>>>>> form on the Canvas page). >>>>>>> >>>>>>> Cheers, >>>>>>> >>>>>>> Paul and the rest of the Fabric team >>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >

