for playing around with it, sure, but if you use softimage I don't think
prman is a serious alternative for commercial projects these days. 3delight
will export ribs sure, but to actually get those to render in prman is a
different thing, getting shaders to work etc.

On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord <[email protected]>
wrote:

>  Well... the non-commercial version is a damn good reason to use it. I
> sure will try it once it's available for Houdini.
>
> On 23-Mar-15 17:47, Andreas Bystrom wrote:
>
>   I think the old XSIMan by graphicprimitves was the closest you could
> get to a prman bridge, sadly the product was discontinued a long time ago..
> I tested it quite a bit when it came out, nice little plugin but the
> implementation was rather basic in a way, no render-region support etc.
>
>  there is also the opensource affogato:
> http://sourceforge.net/projects/affogato/
>
>
>  anyway, with all the renderers out there I don't see much reason to use
> prman anymore..
>
>  -Andreas
>
>
> On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman <[email protected]>
> wrote:
>
>> cmd line renderman is available but not sure how you would make a rib
>> with all the new shader parameters etc straight outa softimage :(
>>
>> On 23 March 2015 at 21:32, Daniel Brassard <[email protected]> wrote:
>> > Just received notice from Pixar that Renderman free for non-commercial
>> use
>> > is now available.
>> >
>> > Does anybody have used Renderman before with Softimage and is their a
>> bridge
>> > between Softimage and Renderman available?
>> >
>> > (yes, I have Maya too, so I can use it with Maya but I would like to
>> test
>> > Renderman with Softimage)
>> >
>> > Cheers!
>> >
>> > Dan
>> >
>> >
>>
>
>
>

Reply via email to