for playing around with it, sure, but if you use softimage I don't think prman is a serious alternative for commercial projects these days. 3delight will export ribs sure, but to actually get those to render in prman is a different thing, getting shaders to work etc.
On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord <[email protected]> wrote: > Well... the non-commercial version is a damn good reason to use it. I > sure will try it once it's available for Houdini. > > On 23-Mar-15 17:47, Andreas Bystrom wrote: > > I think the old XSIMan by graphicprimitves was the closest you could > get to a prman bridge, sadly the product was discontinued a long time ago.. > I tested it quite a bit when it came out, nice little plugin but the > implementation was rather basic in a way, no render-region support etc. > > there is also the opensource affogato: > http://sourceforge.net/projects/affogato/ > > > anyway, with all the renderers out there I don't see much reason to use > prman anymore.. > > -Andreas > > > On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman <[email protected]> > wrote: > >> cmd line renderman is available but not sure how you would make a rib >> with all the new shader parameters etc straight outa softimage :( >> >> On 23 March 2015 at 21:32, Daniel Brassard <[email protected]> wrote: >> > Just received notice from Pixar that Renderman free for non-commercial >> use >> > is now available. >> > >> > Does anybody have used Renderman before with Softimage and is their a >> bridge >> > between Softimage and Renderman available? >> > >> > (yes, I have Maya too, so I can use it with Maya but I would like to >> test >> > Renderman with Softimage) >> > >> > Cheers! >> > >> > Dan >> > >> > >> > > >

