Redshift is a bullet. Just sayin ' That video with a gazillion hairs on that deer. Just blew my mind. El mar 24, 2015 7:46 a.m., "Mirko Jankovic" <[email protected]> escribió:
> Or you get Redshift.. one renderer to rule them all ;) > > On Tue, Mar 24, 2015 at 1:01 PM, Daniel Brassard <[email protected]> > wrote: > >> Thanks Andreas, I forgot about affogato. >> >> Probably much more trouble that I can spare at the moment anyway, and I >> can use Maya to render ... the new RIS mode is useful and a nice addition, >> got a couple of crashes from Maya .... as usual. >> >> Having Mental Ray, Renderman and 3Delight for rendering is quite a >> selection at the moment. >> >> >> >> On Tue, Mar 24, 2015 at 4:27 AM, Morten Bartholdy <[email protected]> >> wrote: >> >>> + seeing as 3Delight is free for eight core use for one user, why >>> bother with a free non-commercial PrMan... >>> >>> >>> >>> Morten >>> >>> >>> >>> >>> >>> >>> Den 23. marts 2015 kl. 23:24 skrev Andreas Bystrom < >>> [email protected]>: >>> >>> for playing around with it, sure, but if you use softimage I don't >>> think prman is a serious alternative for commercial projects these days. >>> 3delight will export ribs sure, but to actually get those to render in >>> prman is a different thing, getting shaders to work etc. >>> >>> On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord < [email protected] >>> > wrote: >>> >>> Well... the non-commercial version is a damn good reason to use it. I >>> sure will try it once it's available for Houdini. >>> >>> On 23-Mar-15 17:47, Andreas Bystrom wrote: >>> >>> I think the old XSIMan by graphicprimitves was the closest you could >>> get to a prman bridge, sadly the product was discontinued a long time ago.. >>> I tested it quite a bit when it came out, nice little plugin but the >>> implementation was rather basic in a way, no render-region support etc. >>> there is also the opensource affogato: >>> http://sourceforge.net/projects/affogato/ >>> >>> anyway, with all the renderers out there I don't see much reason to use >>> prman anymore.. >>> -Andreas >>> >>> >>> On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman < [email protected] > >>> wrote: >>> >>> >>> cmd line renderman is available but not sure how you would make a rib >>> with all the new shader parameters etc straight outa softimage :( >>> >>> On 23 March 2015 at 21:32, Daniel Brassard < [email protected] > >>> wrote: >>> > Just received notice from Pixar that Renderman free for non-commercial >>> use >>> > is now available. >>> > >>> > Does anybody have used Renderman before with Softimage and is their a >>> bridge >>> > between Softimage and Renderman available? >>> > >>> > (yes, I have Maya too, so I can use it with Maya but I would like to >>> test >>> > Renderman with Softimage) >>> > >>> > Cheers! >>> > >>> > Dan >>> > >>> > >>> >>> >>> >>> >> >> >

