Thanks Andreas, I forgot about affogato.

Probably much more trouble that I can spare at the moment anyway, and I can
use Maya to render ... the new RIS mode is useful and a nice addition, got
a couple of crashes from Maya .... as usual.

Having Mental Ray, Renderman and 3Delight for rendering is quite a
selection at the moment.



On Tue, Mar 24, 2015 at 4:27 AM, Morten Bartholdy <[email protected]>
wrote:

>   + seeing as 3Delight is free for eight core use for one user, why
> bother with a free non-commercial PrMan...
>
>
>
> Morten
>
>
>
>
>
>
> Den 23. marts 2015 kl. 23:24 skrev Andreas Bystrom <
> [email protected]>:
>
>   for playing around with it, sure, but if you use softimage I don't
> think prman is a serious alternative for commercial projects these days.
> 3delight will export ribs sure, but to actually get those to render in
> prman is a different thing, getting shaders to work etc.
>
>  On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord < [email protected] > 
> wrote:
>
>
>  Well... the non-commercial version is a damn good reason to use it. I
> sure will try it once it's available for Houdini.
>
> On 23-Mar-15 17:47, Andreas Bystrom wrote:
>
>   I think the old XSIMan by graphicprimitves was the closest you could
> get to a prman bridge, sadly the product was discontinued a long time ago..
> I tested it quite a bit when it came out, nice little plugin but the
> implementation was rather basic in a way, no render-region support etc.
>  there is also the opensource affogato:
> http://sourceforge.net/projects/affogato/
>
>  anyway, with all the renderers out there I don't see much reason to use
> prman anymore..
>  -Andreas
>
>
>  On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman < [email protected] > wrote:
>
>
> cmd line renderman is available but not sure how you would make a rib
> with all the new shader parameters etc straight outa softimage :(
>
> On 23 March 2015 at 21:32, Daniel Brassard < [email protected] >
> wrote:
> > Just received notice from Pixar that Renderman free for non-commercial
> use
> > is now available.
> >
> > Does anybody have used Renderman before with Softimage and is their a
> bridge
> > between Softimage and Renderman available?
> >
> > (yes, I have Maya too, so I can use it with Maya but I would like to
> test
> > Renderman with Softimage)
> >
> > Cheers!
> >
> > Dan
> >
> >
>
>
>
>

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