Thanks Andreas, I forgot about affogato. Probably much more trouble that I can spare at the moment anyway, and I can use Maya to render ... the new RIS mode is useful and a nice addition, got a couple of crashes from Maya .... as usual.
Having Mental Ray, Renderman and 3Delight for rendering is quite a selection at the moment. On Tue, Mar 24, 2015 at 4:27 AM, Morten Bartholdy <[email protected]> wrote: > + seeing as 3Delight is free for eight core use for one user, why > bother with a free non-commercial PrMan... > > > > Morten > > > > > > > Den 23. marts 2015 kl. 23:24 skrev Andreas Bystrom < > [email protected]>: > > for playing around with it, sure, but if you use softimage I don't > think prman is a serious alternative for commercial projects these days. > 3delight will export ribs sure, but to actually get those to render in > prman is a different thing, getting shaders to work etc. > > On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord < [email protected] > > wrote: > > > Well... the non-commercial version is a damn good reason to use it. I > sure will try it once it's available for Houdini. > > On 23-Mar-15 17:47, Andreas Bystrom wrote: > > I think the old XSIMan by graphicprimitves was the closest you could > get to a prman bridge, sadly the product was discontinued a long time ago.. > I tested it quite a bit when it came out, nice little plugin but the > implementation was rather basic in a way, no render-region support etc. > there is also the opensource affogato: > http://sourceforge.net/projects/affogato/ > > anyway, with all the renderers out there I don't see much reason to use > prman anymore.. > -Andreas > > > On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman < [email protected] > wrote: > > > cmd line renderman is available but not sure how you would make a rib > with all the new shader parameters etc straight outa softimage :( > > On 23 March 2015 at 21:32, Daniel Brassard < [email protected] > > wrote: > > Just received notice from Pixar that Renderman free for non-commercial > use > > is now available. > > > > Does anybody have used Renderman before with Softimage and is their a > bridge > > between Softimage and Renderman available? > > > > (yes, I have Maya too, so I can use it with Maya but I would like to > test > > Renderman with Softimage) > > > > Cheers! > > > > Dan > > > > > > > >

